XvT-F 131: ASF: INT Artemis
Battle Information
Battle Reviews
4
CPT Von Goosington
Reviewer's rating profile
2025-11-26
Score: 4/5
Mission Description: Clear outline of backstory and objectives
Briefing: Animated briefing.
Objectives: Believable and achievable
Difficulty Played On: Medium
Multiplayer: Yes (4)
Wave Selection: No
Fighter Selection: Yes
Ordinance Selection: Yes
Beam Selection: No
Countermeasure Selection: No
Bugs: 2 Minor (See Report)
Summary: Combined arms capture of an enemy capital ship, with the players taking on varying roles. Would have been a 5/5 (for the use of the TIE/LN) however the appearance of canon characters was a little bit of a let down for me.
2
COL Phalk Sturm
Reviewer's rating profile
2021-10-21
This mission starts promisingly but derails whenever the CRS is disabled and your ATRs will take more than 10 minutes to dock. Needless waiting time that erases the initial good experience.
Battle Bug Reports
2025-11-26
1. When flying as TIE/LN, "Return to FRG Endurance or FRG Endurance" either remove secondary docking option, or change it to the Interdictor.
2. Several of the A-Wings don't show up in the enemy list. (CTRL+F). Unsure why.
High Scores
| Mission: | 66,184 | MAJ Vanguard88 | 2023-08-01 |
|---|
Top Ten
(of available records)
| 1 | 66,184 | MAJ Vanguard88 | 2023-08-01 |
| 2 | 65,555 | MAJ Vanguard88 | 2025-09-29 |
| 3 | 29,856 | GN Dax Corrin | 2014-09-17 |
| 4 | 27,754 | CPT Von Goosington | 2025-11-26 |
| 5 | 27,042 | COL TK-7764 | 2003-02-25 |
| 6 | 18,490 | MAJ Hunter | 2003-05-23 |
| 7 | 17,670 | SL Ketan-Shej | 2003-10-04 |
| 8 | 17,488 | GN Abel Malik | 2003-02-11 |
| 9 | 17,216 | COL Phalk Sturm | 2021-10-21 |
| 10 | 17,185 | CPT Tvan'Oris | 2003-04-24 |
Battle Completion Statistics
This battle has been flown by 32 pilots a total of 33 times.
GN Abel Malik - 2003-02-11
VA Darwin Matir - 2003-09-03
GN Dax Corrin - 2014-09-17
GN Dunta Polo - 2010-11-29
GN Elwood the Brave - 2020-04-15
MAJ Hunter - 2003-05-23
SL Ketan-Shej - 2003-10-04
LT Nancy - 2003-02-24
COL Nightmare - 2003-04-28
COL Phalk Sturm - 2021-10-21
LC Savageaz - 2003-02-13
AD TK-2107 - 2003-02-22
COL TK-7764 - 2003-02-25
CPT Tvan'Oris - 2003-04-24
MAJ Vanguard88 - 2 times, last on 2025-09-29
CPT Von Goosington - 2025-11-26
MAJ Yulig Pefan - 2022-10-20
COL Zystem Fryar - 2005-01-18
X-Wing vs Tie Fighter Free Mission Title: ASF: INT Artemis Missions: 1 Medal: Artemis' Bow Author: SCO-TCT-TCS-PROF/AD Ender mBind/CS-10/SSSD Sovereign (mindb_ender@hotmail.com) Game Platform: X-Wing vs Tie Fighter Combat Mission: 1 (inc briefing, radiomessages etc for both teams) Release Date: 18/dec/2002 Ships: Gunboat, TIE Interceptor, TIE Fighter, Y-Wing, X-Wing, Z95 Headhunter Difficulty: Playable. Filename: ASFARTEMIS.zip File contents: ASFCMBS2.TIE, IMPERIAL.LST, MISSION.LST, REBEL.LST, ASFCMBM2.TIE, IMPERIAL.LST, MISSION.LST, Readme.txt Hardware used: Celleron 450Mhz, GForce II Ultra, 194Mb Software used: XvTed, notepad. THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. Installation ------------ note: the original .lst files in your train and combat files will be overwritten, you will not loose access to your exsisting Combat missions but because of EHTAC regulations the Training missions are replaced. IMPORTANT! ONLY USE THE SINGLE PLAYER MISSIONS (TRAINING MISSIONS) FOR HIGH SCORE SUBMISSION. 1] Double click the .EHM file, the EH Battle Launcher will install the battle. 2] Check the Misc folder in your XvT one for additional material like patches, sounds etc. 3] Press the X-Wing vs. TIE Fighter button to start XvT and fly the battle. - Place these files into your /Combat directory: IMPERIAL.LST, MISSION.LST, REBEL.LST, ASFCMBM2.TIE - Create a new pilot for the mission based on your name or PIN and the mission number. For example, SL Stele playing Free Mission 80 would make a new pilot file named "StelFM80." or a Pilot with PIN 2883 playing Free Mission 69 would make a new pilot file named "2883fm69" - Begin flying the first training mission, fly on till you've finished training mission #1 Description ----------- This mission is part of a series of free missions about each of the squadrons in the ASF doing missions following their squadron objective in their assigned craft. Each mission tries to give a feel and a bit of history of each of the Squadrons. All the storylines of the missions are interconnected and have the ASF Squadrons join together against a common foe. In storyline these happen after the larger Wing Battles. Story Line ---------- The TIE Corps Interdictor Artemis is "going fishing" together with the FRG Endurance and four Aggressor Strike Force Squadrons. "Going Fishing" is the colloquial name for a tactic that places an Interdictor close to a busy enemy shipping lane, in this case the Corellian Trade Spine, and just raid whatever you might happen to pull out of hyperspace. Needless to say, this is not a tactic that requires a lot of preparation. The New Republic Cruiser Cavalry, carrying the Spine Security force Wing XII, is going on a far better planned strike on a Yornakal Platform. The NR-SSF Leadership is disgruntled with the Yornakai over a business deal and this strike is supposed to teach them a lesson they won't forget. Imperial Players: Assault Gunboat (2), TIE Interceptor, TIE Fighter Rebel Players: Y-Wing (2), X-Wing, Z95 Headhunter NOTES ------------------- COMBAT NOTE: For this mission to work in MP, all players must have it installed on the same mission number, in this case "135". Preferably do not change this number. FCHG NOTE: TAC won't let you fly Combat Missions or XWA Skirmishes for FCHG Points, use the Single player mission for all TC flying outside of combat competitions. GENERAL: You need XvT (or at least all the ships involved there), as far as i know no other patches are needed. To fly in Combat all players need the same version, make sure you all have the update by lucasarts installed. SINGLE PLAYER: This mission was made as a Combat Mission, its goal is to be fair to both sides so it can be played instead of a regular melee. MULTI PLAYER: For multiplayer this mission supports 4vs4. Other Information ----------------- This is the first release of a very quickly made and hardly tested mission. Bugs could arrise - please mail me if they do - also if you have hints, death threats, questions or apraisals.SCO-TCT-TCS-PROF/AD Ender mBind/CS-10/SSSD Sovereign GSx2/SSx7/BSx4/PCx7/ISMx16/MoI/MoT-28rh-45gh-6bh/IS-1SR-2GR-1PR/LoC-PSx101/DFC/CoS/CoL/CoB/LoAx2/OV-3E [CNTR] {IWATS-AIM-GFX-ICQ-IIC/1/2/3-M/1/2-OPT-SM/2-TM-TT-XAM-XTM/1/2-XTT}