Battlefront has released its latest patch, ready for the release of the Death Star DLC.
What makes this particular patch interesting is the significant changes to gameplay of the existing Battlefront content, especially Fighter Squadron.
The patch includes:
- TIE Interceptor and A-wing NPC pilots in standard matches, making player identification more challening
- Two new Hero ships; a TIE Advanced Mk. 1, and 'Red 5' - both very powerful fighters
- Updated abilities for the TIE Interceptor (removed Missles, added laser boosts) and A-Wing (removed shield, added speed boost)
- New power-up - Y-Wing or B-Wing wingmen for the Rebels, TIE Bomber or TIE Defenders for the Imperials
After a few matches, I must say that the balance has shifted heavily in the Imperial's favour. Although team ability and members will still count for a great deal, and you can win or lose as either side, I've noticed Rebel players abandoning their teams in the way Imperial players used to. With two even teams, the Imperials will now win. The TIE Interceptor is a beast. Although they can no longer damage shielded craft, between the speed and laser boost, you can tear through Rebels quicker than they can raise shields in the first place. The TIE Corps character in me is screaming that this is just as it should be! The gamer in me thinks it tipped things a tad to far to the Imperial side. It will be interesting to see how the new Death Star Fighter Squadron content will make use of these changes!