Reviewed: 2003-08-24
Wow ... this battle has single-handedly shaken my faith in the ability of non-developers to create XWA missions. First off, my biggest complaint : in missions 2 and 4, you must fly the Skipray Blastboat and Assault Gunboat, respectively. These are craft that CANNOT FIRE LASERS without installing the Science Office's S-Foils patch. This is NOT MENTIONED AT ALL in this battle's documentation. Now people have told me, "But you can just use warheads!". Wrong. You can only use warheads if you set your ammo to infinite ... otherwise, you will never have enough warheads to continue, especially in mission 2. And there are no instructions from the author present to perform either action; that is, downloading the patch or setting ammo to infinite. So what we have here is a situation where a newer pilot could get stuck in this battle, unable to progress further. And just as a technical note ... if you absolutely insist on using a craft that requires a patch to fly, PLEASE give us the option to switch craft and fly something that doesn't require a patch. XWA has about 50 flyable ships, and it's extremely annoying to be forced to fly a ship that requires a patch, when so many others do not. Technical gripes aside, I actually liked the storyline. Sure it had some holes in it, but so do most stories if you really pick them apart. Too bad I could never enjoy the story, since the difficulty settings are WAY off. Flying on hard is next to impossible ... but flying on medium is far too simple. I never tried the easy setting, but I suspect you could just fly right back in the hanger and the mission would beat itself. All things considered, I admire the author's effort and imagination, but this is a battle that needs a lot of work.