Reviewer Rating Profile

Colonel Brucmack (#3099)

Reviewer Average Rating: 3
Number of Battle Reviews: 60
3
Reviewed: 2025-09-30
Agree with other reviewers that mission 1 is a bit much. Took a bit over 3 hours to complete on Hard.

I was less annoyed by mission 3 - there isn't much waiting time when going for a high score, since it takes so long to kill 72 B-Wings. That is not to say I think it's a great mission, though.

Mission 4 was fun.

Overall kind of a meh battle, not great but not terrible.
4
Reviewed: 2025-09-18
Reviewed: 2025-09-18
I actually really liked this battle. I'll dock it a point for the waiting times in some of the missions, but honestly even that wasn't too bad on most missions when going for high scores, since you had enough to do in the meantime.

I think I'd only ever flown a TRN before in battles where there was maybe one mission with it, which didn't give me time to appreciate just how much of a beast it is. Having 8 cannons completely flips energy management on its head compared to usual craft (you can keep your cannons and shields completely powered with 3/4 cannon recharge and 0/4 shield recharge, for example), so there's a lot of interesting tactics to use.
4
Reviewed: 2025-09-08
Reviewed: 2025-09-08
Pretty enjoyable overall. It's a tad bit repetitive (there are some of the cap ships you end up killing multiple times when going for score), and there are some finer details that could be ironed out on some of the missions. Also had issues with crashes on the last two missions.
2
Reviewed: 2025-09-01
It's pretty rough with the difficulty balance and the waiting times, and is also quite repetetive.
2
Reviewed: 2025-08-28
It's pretty rough on Hard, lots of balance issues. There's also lots of stuff that doesn't make sense, like capital ships not moving and not moving to engage each other.
3
Reviewed: 2025-08-19
Reviewed: 2025-08-19
I think the variation of the missions and the storyline were good, but it was brought down by major balance issues on hard difficulty and some dubious design choices on some of the missions (like craft being invulnerable for no good reason).
4
Reviewed: 2025-07-04
Reviewed: 2025-07-04
I think it's reasonably good. I agree that it could be tightened up on the technical side though.
2
Reviewed: 2025-06-24
Reviewed: 2025-06-24
It's repetitive (when going for score you basically just kill the same NR cap ships in consecutive missions) and fairly buggy. Would have been better with a lower number of missions that were better polished, I think.
3
Reviewed: 2025-06-16
Reviewed: 2025-06-16
A bit too simplistic and the choice of having the player spawn at 0% throttle next to a hostile platform is a weird one, but it's OK.
4
Reviewed: 2025-06-16
Reviewed: 2025-06-16
Good mission. Action-packed, no waiting. Only thing keeping it from a 5 are some minor issues with orders (like nothing attacking the T/As except for defending wingmen).
4
Reviewed: 2025-06-16
Reviewed: 2025-06-16
I didn't mind the cutscene, makes it interesting. Though it could have been a bit shorter :)
3
Reviewed: 2025-06-10
It's an ok mission, but a bit too easy and the orders of the fighters are a bit weird.
3
Reviewed: 2025-06-10
A bit of a weirdly structured mission, how it goes depends on lot on how quickly various things happen. If you trigger certain waves at certain times it is impossible to protect the INT, for example. But it is still relatively easy to beat if you just go route 1 and rocket everything.
5
Reviewed: 2025-06-10
Reviewed: 2025-06-10
Very fun and innovative. A little bit let down by not being able to dynamically set the goals and teams, but well done within the constraints of the platform.
2
Reviewed: 2025-06-09
Reviewed: 2025-06-09
Oh, my sweet old Odin squadron, makes me nostalgic for the good old days of the ASF. Unfortunately the mission doesn't do it justice, being very buggy.
3
Reviewed: 2025-06-09
It's a fun enough mission, though a bit too hectic. It would have been an improvement if the cap ships were a bit farther apart, I think, to give some more room for warhead interception.
3
Reviewed: 2025-06-09
Reviewed: 2025-06-09
On hard, it is too difficult to really be enjoyable. You pretty quickly end up being alone against lots of fighters with missiles.
4
Reviewed: 2025-06-09
Fun mission with some options to go a bit out of the box in terms of the expected flow.
1
Reviewed: 2025-06-07
It's not a good mission. Incredibly easy to beat even on hard, and very buggy.
3
Reviewed: 2025-06-07
Reviewed: 2025-06-07
Enjoyable enough, but not very realistic and the rebel capital ships ram the ISD, which doesn't seem to be the intention.
4
Reviewed: 2025-06-07
Reviewed: 2025-06-07
It's just a good, straightforward, action-packed mission.
1
Reviewed: 2025-06-07
Very imbalanced. Unfortunately goals to keep starfighters alive don't work too well in this game on Hard difficulty.
4
Reviewed: 2025-06-06
Straightforward and bug-free, though story-wise it is a bit strange that Mike gets killed very shortly into the mission.
3
Reviewed: 2025-06-06
Reviewed: 2025-06-06
A bit too much waiting, but otherwise a simple and straightforward mission.
2
Reviewed: 2025-06-06
Reviewed: 2025-06-06
Fairly straightforward mission. The messages didn't really tell the treachery story though. And there was a long wait at the end for the ATR to dock with the VSD.

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