Reviewer Rating Profile

Captain LQC-75-3 (#56182)

Reviewer Average Rating: 4.1
Number of Battle Reviews: 58
5
Reviewed: 2025-06-05
A truly immersive experience...if you have the RAM for it, give it a go. One of the best missions I've flown.
5
Reviewed: 2025-03-08
Reviewed: 2025-03-08
Very fun mission, great story line, amazing combat. 10/10!
4
Reviewed: 2025-03-07
Straightforward mission, immersive due to what I'd call realistic tactics & unit size/types deployed. Not much of a challenge thanks to your wingmen, although not everything has to be "by-the-skin-of-your-teeth" all the time. Solid mission!
5
Reviewed: 2025-03-01
Reviewed: 2025-03-01
Fun mission, quick to do, but still engaging combat-wise.
4
Reviewed: 2022-07-15
Reviewed: 2022-07-15
A bit buggy at times, but during the launches where it DOES work, it's quite fun to fly. Going in a T/I is always fun, and the opposition does a great job of being cannon fodder...it's basically a team death match, except it's single-player.
4
Reviewed: 2022-07-15
A great XWA adaptation mission; it's quite a bit annoying at times, as your wingmates are erm...NOT cooperative at all, even when you're trying to save their skins. They also decide to not be useful against some craft, and kill others within 2 seconds. After they're "regrettably" destroyed, though, the mission is fairly fun.
5
Reviewed: 2022-07-15
A very good recreation of the old TIE campaign mission, with a twist to bring it to XWA. Of course, due to the shipstats being different, your Interceptor is more survivable. Also, for the realism, I took out the Advanced missiles and chaff from my munitions, and the mission was still perfectly able to be completed. Overall, great mission.
3
Reviewed: 2022-07-15
Reviewed: 2022-07-15
A fairly standard mission to rescue a pilot from his ship. Once the player jumps in, it's best to go for the ship first and the fighters later...at least help as much as you can using your munitions. After that, some A-Wings and Y-Wings aren't too much of a challenge for your T/A handle.
4
Reviewed: 2022-07-15
Reviewed: 2022-07-15
Your standard shuttle transfer escort mission, with a twist. It has you fighting against not only fighters, but cap ships as well. Thankfully, you're provided with mag pulses to take out the hostile ship's weapons emplacements and strip their shields and hull while they lay defenseless in space.
4
Reviewed: 2022-07-15
Reviewed: 2022-07-15
Combat-wise, the mission was pretty good, and the goals were straightforward. Originally the convoy didn't show so I was a bit confused by that but once they did show up it was a fairly straightforward disable and capture operation.
4
Reviewed: 2022-07-15
Reviewed: 2022-07-15
A pretty short but fun mission. It's alright story-wise and alright combat-wise too, and as long as you take care of most of the fighters and the bombers, the ISD will take care of the rest. Your wingmen are also fairly useful.
3
Reviewed: 2022-07-15
The standard tasks you'd expect to be doing in a Missile Boat, and your usual attack the repair yard mission. Nothing bad, really, it's just not too original, especially when you've got heavy rockets and a missile boat. However, combat-wise I have no complaints; it's not bad at what it has you doing, just, again, nothing eye-opening.
4
Reviewed: 2022-07-15
Reviewed: 2022-07-15
Your standard destroy-it-all attack on a hostile base, what it does it does well. It gives the mercenaries realistic craft, as well as a fairly well-defended base which was a decent challenge to take on. Not too bad at all, and a fun mission for what it is.
4
Reviewed: 2022-07-15
Reviewed: 2022-07-15
I liked the story line, as it continues that of the original TIE Fighter campaign, and brings back a very memorable adversary. Combat-wise it wasn't stellar, but it wasn't anything bad either, it just didn't stand out purely by it's combat. Combining the story aspect with the decent flying and you've got yourself a decent mission.
4
Reviewed: 2022-07-15
Reviewed: 2022-07-15
A pretty fun destroy the convoy mission, which is a bit challenging due to being placed in a T/A. Since the T/A's shields aren't too strong, it's not the ideal fighter to be attacking enemy ships protected with turrets. The fighters are mostly useless since your wingmen deal with them.
5
Reviewed: 2022-07-15
Reviewed: 2022-07-15
A very fun mission, both in terms of the storyline and combat. It wasn't so much about blasting your way through everything, which I appreciated, and had the player doing more surgical tasks like disabling craft here and there while also dealing with the fighters thrown at you. Fairly quick to complete, too.
4
Reviewed: 2022-07-15
Reviewed: 2022-07-15
It's always entertaining to fight against pirates, since they use a random assortment of craft...easily destroyable ones, that is. Against the enemy capital ships, except the corvettes, there's not much you can really do except wait for your allied ship to show up and wipe the floor with them.
4
Reviewed: 2022-07-15
Reviewed: 2022-07-15
An impressive, multi-faceted mission, with multiple engagements happening at the same time. The unexpected happens, and the player is rerouted to help our allied ships, which turned out to be quite entertaining. Depending on how you use your munitions, the beginning of the mission can be difficult, or the end can be difficult.
4
Reviewed: 2022-07-15
Reviewed: 2022-07-15
Capturing the defensive platforms of an enemy base is fairly unique, since from what I've flown, you're usually tasked with destroying them. Thankfully, command had a bit more sense this time, and the player is tasked with capturing the platforms, except for the one that houses the overall targetting system. Pretty fun battle to fly though overall.
5
Reviewed: 2022-07-15
Reviewed: 2022-07-15
The fastest way to my heart is with a T/F, lol...this mission certainly doesn't disappoint. It uses the T/F for what it's best suited: close-range interception and point defense. Tons of dogfighting and not a very...annoying...environment make this mission ideal to fly in an unshielded TIE. I liked it quite a bit since you can go around inspecting everything afterward.
5
Reviewed: 2022-07-15
Reviewed: 2022-07-15
A very fun mission that at first appears to be a convoy escort, but then turns into a fight for the convoy's survival until backup arrives. The opposition seemed realistic enough, although the friendly reinforcements are a bit lackluster, however they get the job done. Pretty entertaining.
4
Reviewed: 2022-07-15
Reviewed: 2022-07-15
Fairly standard defend-the-ISD mission, with what seemed to be an underwhelming amount of enemies...sure, there are a few bomber waves, but sending a SINGLE ship after a fully equipped ISD? With several squadrons of advanced TIE-Series craft and some extra blast boats? Seems like we're lucky the rebellion is pretty dumb.
4
Reviewed: 2022-07-15
Reviewed: 2022-07-15
A mission that deviates from the norm, and not in a bad way at all. Rarely do you get the chance to fly a freighter in EH battles (that I've flown, anyway), so it's nice to see that this one does that and does it well. This mission would've otherwise been another "capture and destroy" mission if we'd been in a regular fighter.
5
Reviewed: 2022-07-14
Reviewed: 2022-07-14
A pretty cool mission which I found to be realistic in terms of skirmish size. The capital ships seemed reasonable to fight against, and the fighters posed the usual threat, which is to say, nothing too challenging, but not boring either. Overall a great mission using the T/A.
4
Reviewed: 2022-07-14
Reviewed: 2022-07-14
A pretty creative mission making use of a gunship. It effectively showcases the capabilities of the Gunship, and displays it's effectiveness against fighters, even the snub fighters of the Rebellion. It could make use of a few more craft attacking the player, however, but as-is right now, it's a pretty original mission.

Previous Showing records 1 to 25 of 58 Next