Reviewed: 2025-03-11
Fun battle as always, but a couple of issues I ran into. Mission 2, I think, to start shift+d allows you to pick up the bacta container and carry it to the next destination. After dropping it for inspection (shift+r) shift+d no longer picks up the container, but you still get the system message that docking is complete like it does at the start. Shift+p has to be used, but this isn't prompted until the next area, but if you did shift+d there is nothing to drop or pick up. There is also not a nav buoy that leads you back to the inspection station so you can pick it up again. If you hyper to the next area you cannot complete the mission and must restart. Some quirky bits about that same mission. If you come to 0 throttle near the inspection beacons, an inspector will try to dock with you taking them down to 1% hull and possibly destroying you (was using cheats). In the next area with M/CRV and gravity well container, on my second try, they both were destroyed pretty much right after I hypered in. I assume there was a collision. I only experienced this once on my three tries in this mission.
Coruscant mission (don't remember the number) after the [REDACTED] hypers out all remaining y-wings target you if you're silly enough to keep attacking them. They will disable your ship in just a couple hits. With cheats on, you must restart the mission as there is no way to complete it at this point. The only way I managed to continue was to avoid new flights arriving and send my wingmen after them until they were occupied enough for me to engage.
Battle of Thyferra, maybe this is just my lack of practice in TIE games, but I don't know how this mission is possible without cheats, lol. Rogue launches missiles seemingly without end before you can even get in range of the y-wings. If you spend too much time dodging missiles you will fail. It doesn't take long for the unmolested bombers to take out the ISD. Using my wingmen for cover or attack didn't seem to draw any fighters off me. Chaff seemed about 50% effective, but that may have been due to multiple missile launches. I also did not have collision turned off so taking missile hits was really annoying. Took two tries, immediate reinforcements at drop and basically machine gunning concs on dumb fire into y-wing formations to get through those first 2 formations of y-wings.
Overall, fun, engaging and TFTC is still gorgeous.