TFTC-IW 2: Wraith Squadron: Part 2

Battle Information

Game platform: TIE Fighter Total Conversion for XWA
Missions: 4
Release date: 2024-08-09
Last updated: 2026-03-30
Average rating 4.8
Reviews: 5
Bug reports: 1
Times completed: 25
Patches used: None
Implacable Medal
Battle Medal:
Implacable Medal

Battle Reviews

Really fun! I hope the story continues with Wraith Squadron. The final mission was great.


Well this is just a good piece of Star Wars content. Technically good and interesting mechanics for missions that recall classic Star Wars Legends. Great and engaging missions that were all tied together. Very enjoyable to complete.


Really enjoyable throwback to a book I haven't read in probably the better part of 15 years. It was certainly reviving some plot points and I probably should have at least skimmed the major development points to get the most out of it. Doesn't help it is also my first custom played but it was an overall enjoyable treat.

M1: The only real downside of the battle. I liked what you did mixing up the craft and mission set to make the heist theme work but the large sensor net just felt tedious more than anything. It was interesting to see something actually play with the 3D nature of the map, but it was mostly for show as the task was straight-in, straight-out and just an exercise in slamming the throttle at the right time. The audio triggers on proximity to patrols and the standoff with the platform sentries were very well put together. I have to say that if you were going to put together a non-combat heist style introduction then personally I would've been more invested in just a cinematic mission where maybe the big draw is I get to watch a distraction raid or something play out instead of the mini-game mechanic of the net. Purely my opinion, but I was glad that was a one-off for this battle.

M3: Really enjoyable little skirmish with the frigates and corvettes and I loved the fact you raised the planet background so the fight felt like it occurred in the upper atmosphere. Lighting on the fighters was certainly a different sight and the mix-in with the Gray TIEs made for an interesting who's-who for snapshots. Nice lead in with the briefing and emails, however in your debrief text I think there may be a spelling error as I think you labelled both characters as the Admiral when one was supposed to be the Wedge clone.

M4: This was a treat. First time I had seen a battle with what amounted to full ISD air wing and the low moon background made for perfect cinematic backdrop. That was a messy furball and I loved every minute. Your additional Wraith/Story comms in this one were excellent too, especially during the fall of the ISD. This was a major player payoff at the end of the battle and worth it. It was a new perspective being able to hit soft points on the ISD with relative impunity due to the sheer number of friendlies drawing gun attention.

Fantastic work, you can tell this was a labour of love and with the exception of the slightly awkward pacing in M1 I had a great time.

Final parting shot: maybe it was just my settings but I couldn't get the mission pre-amble audio to come through clearly without killing all music and blasting the volume. Not sure if that's a .wav limitation or something in the scripting but thought worth mentioning.

Thanks for the fun!


Amazing XW battle. Had a great OG feel to it. All the missions look amazing.
Needs to be played after the first Wraith battle tho for the story to make more sense. Emails and backgrounds are fantastic.
Great battle saga.


PAR!

Ok, I may be biased, but I think this is a great battle. It originally was supposed to be combined with TFTC-IW 1, but I decided that EVERY TFTC battle can't be 9+ missions long, so I split the two. TFTC-IW 1 suffered because of this as it has all the setup and very little of the payoff, but its loss is this battle's gain.

I am very proud of what I did with Mission 1 in this battle, and I am happy with the more standard battle missions of 2 through 4 as well.

Please if you play it, post a review or send me a DM with your thoughts. I can only get better as a mission designer with feedback.


Battle Bug Reports

LT Colten Fyyar

2026-05-16

I had to abandon this battle in the last mission because both my shots and the missiles I launched caused absolutely no damage to the large targets (the stations in the third mission and the Implacable in the fourth mission), I had to rely on the other allied fighters.


High Scores

Battle Total: 44,984 MAJ Vanguard88 2024-09-04
Mission 1: 4,000 COL Jagged Fell III 2025-08-02
Mission 2: 13,645 COL Jagged Fell III 2024-08-10
Mission 3: 10,739 MAJ Vanguard88 2024-09-04
Mission 4: 21,403 MAJ Vanguard88 2024-09-04

Top Ten

(of available records)

1 44,984 MAJ Vanguard88 2024-09-04
2 36,524 HA Pickled Yoda 2024-08-09
3 32,411 COL Jagged Fell III 2024-08-10
4 26,603 COL Jagged Fell III 2025-08-02
5 24,330 COL Jagged Fell III 2025-09-09
6 24,102 COL Brucmack 2025-08-26
7 24,039 LCM Javik Keynes 2025-08-06
8 23,299 AD Locke Setzer 2025-09-16
9 22,526 GN Stryker 2024-09-17
10 21,912 MAJ Mack Udar 2025-08-07

Battle Completion Statistics

This battle has been flown by 15 pilots a total of 25 times.

COL Brucmack - 2025-08-26

COL Jagged Fell III - 5 times, last on 2025-09-09

LCM Javik Keynes - 2025-08-06

MAJ JKast - 2025-08-19

MAJ KEBLAOMEGA - 2 times, last on 2024-09-06

AD Locke Setzer - 2 times, last on 2025-09-16

MAJ Mack Udar - 2025-08-07

GN Master - 3 times, last on 2025-08-29

HA Pickled Yoda - 2024-08-09

CM Reece Torenn - 2025-09-11

CM Rosh Nyine - 2024-09-05

GN Stryker - 2024-09-17

COL TheBlackxRanger - 2 times, last on 2025-09-19

MAJ Vanguard88 - 2024-09-04

COL Westric Davalorn - 2 times, last on 2025-08-13