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Colonel Jagged Fell III (#56612)

Reviewer Average Rating: 3.3
Number of Battle Reviews: 644
5
Reviewed: 2026-03-01
Reviewed: 2026-03-01
I REALLY like the story of this one, and on lower difficulties it is quite reasonable to fly.
5
Reviewed: 2026-03-01
Reviewed: 2026-03-01
I loved this ending. I honestly felt like they could have split the battle into 2 as the first 4 are focused on the lead up to Endor and the last 4 on the hunt for Zaarin but it worked. Much better final mission than B7M5.

I also like that it gave a believable reason we have stepped back from a MIS or T/D and down into "only" a T/A.
4
Reviewed: 2026-03-01
Reviewed: 2026-03-01
I like the story (many Bothans died bring us this information). The combat is a bit toned down from before. I am on the fence, I think storywise it might have been better to have this as the final battle, but combat wise this would not have been a great end. Excited to see what the final battle has in store...
5
Reviewed: 2026-03-01
Reviewed: 2026-03-01
I enjoyed the story of this battle, and the combat was fun. Having never played TIE back when it came out was surprised at the cloaking device reference.
4
Reviewed: 2026-03-01
Reviewed: 2026-03-01
Not really a fan of stepping down into an GUN again, but it was a choice to give more craft variety and make the MIS feel better when you get it. Had some weird bugs on my Win11 computer with this battle, but managed to finish it on my Win10 machine.
3
Reviewed: 2026-03-01
Reviewed: 2026-03-01
I didn't know that shielded base TIEs and bombers was from the game, the more you know. I understand from a gameplay POV why you need to be on the back foot but it doesn't seem that consistent with the Empire...
4
Reviewed: 2026-03-01
Reviewed: 2026-03-01
I found it fun and very fair on easy. I still prefer the TFTC version.
2
Reviewed: 2026-02-23
Reviewed: 2026-02-23
Overall story, this is great, but man, if I was playing this when it first came out, before the expansions, I would feel let down by this ending. The missions didn't really feel like they had much challenge, especially for what should have been the final culmination of the game. And that final mission being kill 2 E/S, disable a 3rd, and kill a few fighters is way too much of a let down.
4
Reviewed: 2026-02-23
Reviewed: 2026-02-23
I know this is a breather battle between Harkov and Zarin but it is a bit slower and less momentous than the previous ones.
5
Reviewed: 2026-02-23
Reviewed: 2026-02-23
I think this is my favorite TIE Battle. I like the challenge of the first mission, if you want it to be. If you know what is coming and do the bare minimum it isn't too bad at all. And finally flying the T/A is a power trip after all the base craft time. Only wish B1's cut scene didn't spoil M1 so much.
5
Reviewed: 2026-02-23
Reviewed: 2026-02-23
Better balance of missions and was fun. Looking forward to the next battle and getting out of the base fighters.
4
Reviewed: 2026-02-23
Reviewed: 2026-02-23
Felt the action was a bit slow. And felt like a rehash of previous missions too.
4
Reviewed: 2026-02-23
Reviewed: 2026-02-23
Don't love flying a shieldless fighter against turreted craft, it feels rather cheap to be one shoted so quickly. I am it is consistent with the movies...
4
Reviewed: 2026-02-23
Reviewed: 2026-02-23
Good opening battle. Not really a fan of shieldless flying, but it definitely offers a challenge to adapt to if you are too used to flying the other fighters.

My only real complaint is that the end cutscene ruins the surprise of the start of Battle 5 and the rising mystery that could have been throughout the first few battles trying to get hints of who the traitor is.
4
Reviewed: 2026-02-18
Good story, but brought down by all the timer based missions making the battle feel like it is just hurry up and wait a lot of the time.
4
Reviewed: 2026-02-16
Reviewed: 2026-02-16
The last mission kinda lets it down for me. Not what is does storywise, but how it went about it.
5
Reviewed: 2026-02-08
I bow to Master’s zaniness. Really wished for XWAU’s time acceleration at times but was all good, and REALLY appreciated that it was a reasonable length for once. Not a lover of the PES but it got the job done.
5
Reviewed: 2026-02-04
Reviewed: 2026-02-04
PAR!

This is the battle form of my RtF2024 fiction pieces to show how we finally finished off the Kilji. I think it is a fun bomber battle. It isn't too hard and has some great scenery. Have fun!

Warning: the content of the Commander's briefing for M3 is rather dark...
3
Reviewed: 2026-01-30
Reviewed: 2026-01-30
Agree, a slow pace tutorial battle, relatively easy if you are only going for completion, rather than a higher score.
2
Reviewed: 2026-01-30
Reviewed: 2026-01-30
There is some story, and on easy it isn't too bad but it is boring and tedious.
5
Reviewed: 2026-01-03
Reviewed: 2026-01-03
PAR!

I love the story of this battle and I am super happy with the TFTC TIE Praetor I was able to realize.
5
Reviewed: 2026-01-03
I bow to Master’s zaniness, I cannot compete. Being a TFTC lover I wondered why it could not have been TFTC based, but it didn’t need to be, just wished for the extra visuals. Honestly, a bit easy on medium but I find that fine. It is a long one (maybe I need to try reverse psychology on Master, complaining about the mission lengths hasn’t seemed to bring about the change I would like…) but all the Mortal Kombat references and audio made it feel fine to me.
5
Reviewed: 2026-01-03
I guess I can’t give it anything less. It was fun and I never felt too threated in the T/F (even though my personnel craft should be a T/D...)
5
Reviewed: 2025-12-14
Reviewed: 2025-12-14
PAR!

This mission really requires you to have flown TFTC-IW 3 (or XWA-IW 7) to understand the plot but if you do, it is a fun time. Just know that you can't win.
5
Reviewed: 2025-12-14
PAR!

I am biased, but the story is great on this battle. It also works better here in TFTC than it does in XWA so have fun.

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