This battle has a coherent plot throughout - it's unfortunate that the ending is contrived. Massive space battles make up the majority of the campaign, they are enjoyable without falling into tedium.
My eighth battle in the TIE Corps.
Fun campaign with a twist ending. I liked that while dogfighting was your main focus the missions presented you in a way of performing that role differently each time.
I don't know if I quite fully understood the story, in order to negotiate an alliance the Empire is trying to strong-arm the potential ally? Shrug, above the pay grade for a simple pilot!
Interesting selection of battles, which were enjoyable - mission 4 throws a curve-ball at you, which is unexpected, but clever.
Fun battle. Nice plot, and good variety of mission types. The use of different ship classes for different factions was appreciated and made it more immersive. Missions 3 and 4 were the highlight. Also it was a very quick battle, in case you're looking for RtF points.
Average battle but great for quick RTF points. I ran it with unlimited ammo and invulnerability, so taking out the cap ships was not difficult for me. But if you are looking for quick points. It's a good choice.
Excellent battle. Know I do not if it is just the engine. But even this relatively low rated battle far supperior seems to the stupendous TF & XvT battles played I have in the last months.
Pretty decent introductory battle for XWA, i ran this battle in assisted mode but a little challenging taking on a capital ship with a defender. most missions were straight forward, no major issues barring anyone from completion.
I played on Easy. This is a fairly lackluster battle, in my opinion. It mainly consists of battles where you have to kill endless amounts of capital ships in some TIE model with very limited missile capacity.
This mission was simple, and the story fairly basic, but it was enjoyable. Previous comments hit the nail on the head though when they talk about single craft attacking capital ships - even in a Defender, one lucky hit and you're done for.
I really liked it. This was the first for me, so not much to compare, but it was fun.
Average battle, having nothing out of the ordinary The briefings are acceptable, and so is the mission developing. However there is to note one thing, that will be a constant in many XWA Battles, and it's the lust for capital ships and tiny starfighters that have to bring them down, in solitude. This makes it quite boring, but the battle itself is a solid average battle you can fly.
This was basically my first XWA mission, and I couldn't tell what the heck was going on. I flew it with invulnerability and unlimited ammo, so taking out multiple cap ships was no problem (thank you TIE SPAM!). However, the last mission completely confused me. The objective says to disable the visiting VSD, but then I get a mission victory if my own INT is destroyed... even though that gives me a negative score? Strange and confusing and not a good way to start my XWA binge.
It's a little shrot and overall quite messy battle. Out of its four missions I think I enjoyed the last one the most, it was quite a challenge! The first three missions are too large scale and there's so much going on it's hard to keep track. The story concept is quite interesting, but feels somewhat oversimplified. It does give me a vibe of Ghosts from Nexus: The Jupiter Incident game. It's an okay battle to fly though nothing that I'd deem exciting.
Hard to figure out what is going on, story does not help. Not the best I have played, but also not the worst. Some enjoyable moments that keep it from being a total pass.
Story lacks a little bit of depth, but you kind of get the gist of what is going on as the missions unfold. Decently set out and fairly realistic battles. Combat dialogue is quite good. Only 1 bug to report.
First custom mission I've ever played. The combat was balanced and varied, which I enjoyed. The story could have used some fleshing out, to know more about the various parties but it was certainly interesting on its own. I would definitely fly this one again.
A quick an easy battle. The plot is good and well laid out though comes to an abrupt end.
The missions are fast and quick to finish which left me feeling like I hadn't really contributed much to the mission's outcome.
Okay, so this one was pretty fun but I do have a couple issues. First off, at the beginning of mission 3, you collide with someone as soon as you exit hyperspace. It is not a big issue but it is definitely annoying. Also in mission three – you’re really gonna put me up against 10+ capital ships in a TIE Defender? Come on man, at least put me in a Missile Boat or something so I have a chance instead of making probably 100+ passes on these ships with my lasers. That was insane. Also, why are trying to capture and force these people into an alliance with us? Did we make any attempt what so ever at negotiations and diplomacy first? Why are we putting the lives of our brave Imperial men and women on the line without at least attempting diplomacy first? Nonetheless, it was fun and good dogfighting!
The story is a bit thin, the missions are a bit on the simple side, yet there are far worse battles and free missions in the compendium. That's why I give it a 3. It at least brings 4 FCHG points and can be finished rather quickly and easily.
The battle was overall boring, feels incomplete and could be skipped. I give 2 points because it's working without bugs, even though mission 2 and 3's ''spawn'' points are a bit weird. The story gives no background, we don't know anything about the villains and everything feels ''unrealistic''. Where's the EH Fleet? How can a single Star Destroyer be responsible for a whole campaign against an Imperial warlord? Why are we sending so few starfighters against that kind of enemies?
I think this battle has a good core and could be reworked to make it better, if someone ever cares to do it.
It´s my first Battle so I can´t compare it with any previous experience. I just have a lot of fun playing it so that´s the important thing, isn´t it?
Some of the missions took a little *too* long, but overall it was a reasonable battle. It would have been nice if my command ship had used its lasers once in a while.
I like it, the challenge offered in here is quite interesting, fighting like 20 AIs equals a 2v1 or even 3v1 online, quite a challenge!. As for the story it was pretty decent to me although the ending is a little abrupt ...maybe left the question for a second part to answer it? perhaps. lookin fwd to play it! and the last mission represents pretty much the pre Endor imperial way of doing things, invite'em with a blaster aimed at their faces to join us or else.... Anyways good battle , save a few glitches I can say I enjoyed playing it.
Good battle,some "tricks" are necessary in some missions; for example in the mission to cover the transports(stay near of the M/FRG to intercept the torpedo equiped bombers), but dogfights are interesant and fun and the "ambience" too.The end is a little abrupt and a sign of interrogation float in the air.
okay... 'We don't have the firepower to take down that VSD!' Is this some kinda sick joke? Because an ISD could wape a VSD any day. Besides, it's unrealistic, bad story and missions can be tough sometimes.
Pretty good, but, there should be a better ending. other than that good job.
This was the first user-made battle that I've ever played for any game, so I don't know how the plot compares to others. I personally didn't like the story for reasons already mentioned in other reviews. I played on medium mode and the only way I ever died the entire battle was because I was not used to the speed of the high performance Ties and I would crash into ships. Taking out the cap ships was simple enough; space bomb, reload, repeat. I tried it on hard mode but got shot out of the sky before I even got a chance to toggle the cockpit graphics off. Having dedicated "player-killer" FGs is not my idea of making a mission more challenging. And enough has already been said about the last mission. I have yet to design anything better, though. :)
For my first mission, I cried...not really, but close enough. Yes, I did play it on hard, but that's what a challenge is right?
Dogfight was fun. Avergers idea was good, but ended miserable.
I don't know what everyone is complaining about. This battle does have a couple challenging dogfights, but the Defender came through for me. It had a few minor AI glitches but other than that, it was pretty good. Try it and come to your own conclusions.
I enjoyed it, I think it's a decent battle. have three words for the last mission though: What The Heck?? launching 2 dozen rockets is not a way to start a peacefull negotiation!
The story idea is good, just everything else to do with the battle has missed the grade by a mile. This battle is far too frustrating to be enjoyable.
I think this battle was done well. Some of the missions were a challenge, I like that. :-) A little bit of typo's, but nothing major.
Not bad. Overall storyline is good, although the way the missions unfold is not. That Impstar could blast that Vic from the sky. Like all the bonus stuff. I got a kalidor on Mission 3.
Good battle. Lots of dogfighting, interesting storyline...a little difficult at points, but overall a good battle...I don't know why people are complaining...
Gah :P Well, with some cleaning this battle could be quite ok, even good, but there are plenty of details right now which upset me, like the insane difficulty of mission 3, or capital ships waiting to be destroyed without firing a laser. Oh well.
This battle is absolutely insane! It took me at least ten tries to beat the first mission on easy, b/c *T/F*'s were blasting me like I had no shield. And I still haven't beaten the second mission. One dogfighter and a handful of assault ships against 6 Marauders, a massive convoy, and tons of enemy fighters? Good Lord! If I wanted something this frustrating, I'd go against an SSD in a T/F =P
Ugh. My first XWA Battle experience and it had to be this one. It's almost as bad as those dang CABs--long on shooting and short on story. And what little story there was... very inconsistant.
Not bad but too chaotic. Invurnable SUPAs in last mission make me nervous
Unrealistic and a bit boring. Some of the frenetic dog-fighting was quite good though.
Loved the dogfighting.....got annoying though, 'cause all you do is dogfight.
Quite a challenge for unexpirienced pilots out there.I liked the battle and it really made my dogfight slightly better.Recomended when you need to "knock yourself out".
This was my first battle and it was fun. I liked the Avengers idea but found that the ending lacked closure...but other than that it was fun. I hope the others battles are just as challenging.
Good challenge and that makes it fun to play. Mission 3 is a little screwy(most of the capships dont shoot) and Mission 4 has invincible enemys, which I didnt really like. Good storyline and I like that Imperial attitude shown in the last mission. Its nice being a bully every now and then. I do have one question, though. Looking through the TC roster, I see no mention of the ISD Tallus or the ISD Dark Reign. If this is a TC battle, use active TC ships!!
I must agree with both Colonel Kessler and everyone else who rated this battle a "0" or "1". It is awful! That was the first time I ever heard that a Victory-Class Star Destroyer gave an ISD, a platform, and a research ship such a difficult time. What do you mean, that you don't have enough fire power to take out a VSD!? Oh, and sending out four missile boats and 1 TIE Advance isn't a lot of fighters. Where is the rest of the wing in the ISD? It was awful. The worst battle I have ever flown in any game platform. The storyline was pitiful (a religous group called the 'avengers' that have such high technology, not even the Empire has it?) Get real! The storyline, missions, and funfactor were all horrible. If you don't have to play this battle, DON'T!
A poor battle in my opinion. The story was a mildly redeeming feature. The behaviour of the capships was, in particular, dissapointing. The battle pretty much consisted of aimless dogfighting. I was unsatisfied.
Extreme difficulty...Avengers unvulnerable all of a sudden...anti-climatic...bleah
It's quite a hard battle and one, of the "lowest" of quality i have ever seen. COL Kessler is right!
Mission One - 'Oh no! We don't have the firepower to take down that VSD!' Excuse me? All they've got is a single VSD half a klick off your port beam, you've got an ISD, a PLT and a Research ship. I think if you wake up your gunners you'll find you've got a solution to your problem here. Or would that be too easy? Yeah, let's just get all friendly capships to sit there oblivious to their surroundings and try to take out an Ace AI VSD with a TIE Avenger instead. THIS IS NOT TIE FIGHTER! Set up missions like this in XWA and all you have are dead players who get bored and go and do something less frustrating, like sticking their fingers into food blenders. Oh and here's another tip, when the player exhausts his ammo to absolutely no effect and returns to his mothership to rearm, don't crash the game on him. It's frustrating enough already, you don't need to make it any worse.
A reasonable battle, until mission #3 comes along. Trying to survive against two or three squadrons of fighters with shields and concussion missiles -- simultaneously -- is not my idea of fun. I had to go through a frankly hellish 53 minute dogfight in the second region, in which there were points where I had 15-20 fighters attacking me at once. It makes me wonder if the mission designer even bothered to test the battle. People need to realise that this is NOT TIE Fighter anymore; you can't throw the player in a T/D against a whole fleet of ships, because in XWA, he won't survive!
Good battle, but the last mission was hard...
The first and second mission are good. But the third mission is to hard, you need much luck to win this mission. It´s very hard fight against 20 or more fighters. The fourth mission is to short, wait a little bit at the battlefield and the mission is complete, to easy!
Good design, fun mission, good storyline. These missions were just fun to play!
An exciting battle, but I would expect a better conclusion to the storyline...
The last Mission was extremely hard without invulnerability! It was challenging but fun, and I learned a few things from the intense dog-fighting.
Pretty much a standard battle. Mainly dogfighting, with a few escort assignments. With the XWA platform, alot of interesting scenarios could be done. Overall, a wellmade battle and enjoyable to play.
The idea was very good. Only the difficult-level was a little bit high. When one ship has to fight against twenty or more other fighters, it's not very fair,but funny.
In mission #1 the Imperial Research ship sometimes will fly into the rear of the enemy VSD and merge. Bad flight path.
|Battle Total:||53,491||COL Dirty Vader|
|Mission 1:||12,708||LC Rando||2018-10-30|
|Mission 2:||12,467||COL Dirty Vader|
|Mission 3:||25,119||COL Dirty Vader|
|Mission 4:||4,390||COL Deimos|
(of available records)
|1||40,952||LT Jacob Nyte||2003-01-22|
|4||35,758||MAJ Neko Nuwen||2003-05-13|
|5||28,458||GN Jarek La’an||2004-07-02|
|6||24,557||HA Daniel Bonini||2005-03-31|
|8||22,118||LCM Marek Ny`Irfa||2020-09-18|
|9||22,075||CPT Red Fox||2003-07-18|
This battle has been flown by 799 pilots a total of 829 times.
MAJ Ace Fighter - 2003-03-24
MAJ Aidan Pryde - 2004-10-25
SL Airamags - 2003-02-13
LC Alec Qarni - 2003-12-15
CPT Alexander Anderson - 2004-06-24
LCM Alvan Maar - 2004-10-31
LT Anaba - 2003-11-10
HA Anahorn Dempsey - 10 times, last on 2021-04-26
LC andr3 - 2021-10-01
LCM Andrey Ivanovich - 2004-09-27
COL Andrijas - 2003-12-14
COL Angel - 2002-11-14
LT Anson Darkrider - 2002-08-06
CM Aragorn - 2005-06-08
COL Archangel - 2003-09-12
CM Aresis Lothorekith - 2003-01-17
LC Argon Viper - 2003-09-21
MAJ Arid Foxtrot - 2003-11-28
CM Armagon - 2002-08-15
MAJ Aurelius Erasmus - 2003-07-18
LT Bane - 2003-02-25
LT BATUTA1 - 2020-03-24
LCM Beignet - 2003-08-01
COL Benjamin Jahou Morgan - 2003-03-15
CM Benji Tandor - 2023-01-21
LCM Big Daddy - 2002-12-10
LC Big Poppa K - 2004-08-05
CM Billy Taldrya - 2003-07-05
LT Blake Greyhawke - 2005-05-16
LCM Brunon von Doom - 2003-04-07
CM Cabbel - 2002-09-01
LT Cauldron Hawke - 2004-06-13
LT Chapel Campbell - 2003-03-06
LC Choosh - 2002-11-26
LC Chris Cox - 2002-11-16
LT Chris Pape - 2009-08-16
CPT Claus Shteiner - 2005-05-10
SL Condar Freed - 2004-06-29
FA Conker Blackwood - 2003-09-10
GN Coranel Both - 2 times, last on 2022-10-29
COL CrimsonFury - 2003-08-11
MAJ Crix Talra - 2 times, last on 2011-10-01
LT D Jervis - 2002-12-12
CPT Daar Skeloria - 2005-04-08
LT Damon Spears - 2002-12-22
LCM Danel - 2005-05-09
HA Daniel Bonini - 2005-03-31
LCM Dargor - 2004-06-18
CM Darius Hunter - 2004-07-08
CM DarkSith_99 - 2018-04-03
CM Dathka Graush - 2022-10-01
LCM Daurathi Ghost - 2003-04-23
LT Dav Aosiz - 2009-08-14
GN Dax Corrin - 2 times, last on 2017-03-07
LT Decker Olt - 2003-03-19
MAJ Deleted Member - 2002-12-29
CM Dierdre Varn - 2003-04-21
LT Don Julio - 2003-05-19
LCM Dougal Ceallaigh - 2020-10-27
GN Doyon - 2020-09-07
CPT Draco "Martyr" Caanis - 2002-11-17
CPT Draiff Stryker - 2003-08-15
LCM Drake - 2004-06-22
COL Drako - 2002-08-25
CM Dulcatos - 2003-03-17
GN Dunta Polo - 2 times, last on 2009-06-17
LT Egzekutor - 2003-08-27
LT Eifel - 2004-10-04
LCM Eightguy - 2003-06-25
CM El Guapo - 2004-07-21
GN Elwood the Brave - 8 times, last on 2022-10-03
LCM Epic - 2004-06-04
CM Epicedion - 2020-09-17
MAJ Eugene - 2003-01-27
CPT EXE - 2005-04-25
CM Fahrer - 2004-12-09
CM Falcon - 2003-01-13
CPT Fallien Skull - 2003-03-23
CM Favdaukar - 2020-04-22
LCM Felix Anthraxson - 2003-01-13
CM Firebreaker Terrik - 2020-02-18
MAJ Frankie - 2003-03-23
CPT Frenchie6 - 2 times, last on 2020-09-01
LCM Fung - 2002-08-08
FA Giovanni Palermo - 2004-07-28
MAJ Granite - 2005-02-10
LCM Gregor MacDonald - 2003-10-11
CM Grzmot - 2003-05-15
MAJ Gustan - 2003-08-03
COL Gyssler - 2 times, last on 2017-03-04
LC Gytheran - 2023-09-15
AD Hav Antiel - 2020-09-23
MAJ Hermann - 2 times, last on 2020-09-05
LT Hideous - 2005-06-12
LT Illandian Hunt - 2003-03-30
COL Ixion Deathbringer - 2003-07-12
LT Jacob Nyte - 2003-01-22
LCM Jagged Fell III - 2023-10-03
LT James Zirus - 2005-01-02
GN Jarek La’an - 2004-07-02
MAJ Jaruus - 2004-07-27
LCM Jasio - 2002-12-28
CM Jason Dehner - 2004-12-22
CPT Jaster Sadista - 2003-07-29
CM Jayden Halcorr - 2022-12-26
AD Jedi Eclipse - 2003-01-25
LCM Jer - 2003-11-11
LT Jerik Arca - 2003-01-29
MAJ JetMech - 2020-06-01
CPT Joe Arena - 2002-08-13
LCM Josef Hassan - 2004-12-06
COL Justin - 2002-11-23
LC Kadon Beir - 2004-12-23
LT Kaek - 2003-07-16
LCM Kael Dalor - 2003-02-10
CM Kakihara - 2002-11-16
LCM Kat Lyons - 2002-12-30
LC Kayle Bayron - 2005-02-08
MAJ Kazraran - 2021-03-10
MAJ KEBLAOMEGA - 2021-10-16
MAJ Keiran Laserlight - 2003-03-29
LT Korbane Ashoka - 2002-09-02
CPT Krayt - 2002-08-24
VA Ky Terrak - 2003-05-24
LT Kypho - 2020-12-05
CPT Kyral Retsam - 2003-08-18
LT Lance Menu - 2003-04-05
LT Lascaris - 2003-03-11
LT Laurence Angelo - 2003-06-23
LCM Lazyleesblood - 2003-05-31
COL Lenvik - 2003-07-11
LCM Leofric - 2003-05-11
LCM Lo Mar - 2020-07-26
CM Lonestar - 2003-06-17
LCM Luke Morin - 2003-01-20
CPT Machinari - 2003-11-20
COL Mad Hatter - 2005-04-07
CPT Marc Kendoran - 2005-01-25
LCM Marek Ny`Irfa - 2020-09-18
LC Mark - 2002-09-03
CM Matthew Weeks - 2004-06-09
MAJ Mauser - 2015-07-06
CPT Maw'la - 2002-09-07
LT meleagris Gallopavo - 2011-03-21
CM Michal Herok - 2003-01-17
LT Mjöllnir - 2004-07-22
LT MrSpywalker - 2020-11-06
LT Muschi - 2003-06-21
LCM Naar Treib - 2003-04-15
LT Nancy - 2003-02-25
LCM Nate Towback - 2023-01-19
LCM Nathaniel Tremayne - 2002-12-29
MAJ Neko Nuwen - 2003-05-13
CM Nic Rety - 2003-01-30
LCM Nikana Ayalia - 2003-06-21
LCM Nir Fallas - 2003-10-22
CM Nova Discordia - 2022-08-10
COL Nurel Turr - 2004-09-17
LT Nurgas Hui - 2003-06-20
RA Nutrientman - 2005-04-19
CM Odin Strongheart - 2022-09-15
LT Outlaw - 2003-02-24
LCM Peh - 2002-08-20
Per-Aa Damar N`Eshathi - 2003-02-16
LT Perihelion - 2005-03-05
COL Phalk Sturm - 2020-10-09
COL Phantom - 2002-12-13
LCM Pi Stryker - 2003-04-21
FA Pickled Yoda - 2002-09-06
LT Pistol - 2002-11-29
HA Plif - 2002-08-20
MAJ Ponda Jarret - 2004-07-28
LT Porshakka - 2003-01-18
MAJ Praetorian - 2003-01-11
CM Predator - 2003-12-16
MAJ Prost Varsis - 2023-04-27
LC Quincy Nelson - 2003-06-28
LCM Raistlin - 2003-07-16
LT Ramlosa - 2003-10-08
GN Rancorous - 2 times, last on 2009-05-11
LC Rando - 2 times, last on 2020-09-02
LC randyrumrnr - 2020-08-09
CPT Red Fox - 2003-07-18
LCM Reelo Antaan - 2004-06-08
VA Rejili Holthaus - 2004-11-27
LCM Relsien - 2002-08-31
MAJ RichyV - 2009-08-31
CM Rico Stone - 2003-09-09
LT Riou - 2005-03-07
LCM Rollins - 2003-05-02
LCM Ryke - 2002-11-24
LT Saatrah Thorgrim - 2003-09-04
GN Sasquatch - 2003-07-13
LC Scuslem - 2 times, last on 2012-01-05
LC Seth Crimson - 2003-02-11
LCM Sev'rance Tann - 2003-10-31
COL Shae Kitane - 2002-08-06
LCM Shagen - 2003-12-22
LCM Shark - 2004-07-23
CM Shinobi - 2004-11-02
CM Shivor Dahr - 2005-01-28
CM Sirik Xirok - 2003-08-24
LC SkyShadow - 2020-04-23
LCM Soj Kiram - 2003-04-30
LC Solohan50 - 2021-10-01
LC Spade - 2003-10-12
LCM Splot - 2003-09-04
VA Starrett - 2002-08-26
CM Steve Sunrider - 2002-12-22
AD Stryker - 2020-12-12
LT Swerg - 2003-06-20
CPT Syntroth - 2022-02-05
LT Talon Karrde - 2002-12-14
LT Teemer - 2003-10-07
MAJ Tek Selkirk - 2003-04-05
MAJ TheBlackxRanger - 2 times, last on 2023-09-07
LCM Thomas O'deevs - 2004-07-10
LT Thunder - 2002-12-22
LT Tiderius Hogg - 2003-11-09
MAJ Titus - 2003-02-13
CM TK-9780 - 2002-09-08
CM Todes Engel - 2003-11-18
LC Tolbr - 2003-09-06
LCM Tom O'deevs - 2010-07-19
MAJ Tuba - 2010-05-02
CPT Turel - 2020-12-16
CPT Tvan'Oris - 2005-02-12
CPT Ulath - 2003-02-05
COL Uther - 2009-02-08
LT Vern Kerrigan - 2004-09-23
SL Vexan - 2003-10-09
LCM Vissan - 2002-12-29
COL Vladet Xavier - 2003-01-29
CPT Voort SaBinring - 2004-07-14
CM Wisal Pol-Jo - 2002-09-15
CM Wodi Untok - 2020-09-13
CPT Wolve Excelsior Berkana - 2 times, last on 2023-09-17
COL Wraithdog - 2014-06-06
MAJ Wreckage - 2021-10-14
CPT Xander Drax - 2002-09-10
CM Xeraan Rhazzazor - 2002-11-17
LCM Yilana - 2003-03-18
COL Yoman - 2002-11-24
SL Yu Ryu - 2005-05-11
CM Yukito - 2003-05-03
LT Zacarias - 2003-05-15
CM Zeke Freeman - 2003-10-14
SL Zekk Terrik - 3 times, last on 2020-09-06
CPT Zept Leeartic - 2003-02-28
README File for X-Wing Alliance Battle "Avenger Encounter" 1] Double click the .EHM file, the EH Battle Launcher will install the battle. 2] Check the Misc folder in your XWA for additional material like patches, emails or sounds. 3] In EHBL, create a new "EH Pilot" in the Game Menu (Check "Prepare for EH Battle"). 4] Press the X-Wing Alliance button to start XWA and fly the battle. "THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (C) LUCASARTS ENTERTAINMENT COMPANY." Emperor's Hammer Battle Center - http://www.tiecorps.org/battles ---------------------------------------------------------------- - Goal messages wiped out (original XWA ones :P) - GU informations added to starfighters FG by CA:TAC/AD Striker/CA-3/SSSD Sovereign (EH_Striker@mail.com) on 08/19/00 Phoenix corrections-- -Added hyperbouys to all regions.