XWA-TC 26: Experimental Tie Evaluation

Battle Information

Game platform: X-Wing Alliance
Missions: 5
Release date: 2001-12-09
Last updated: 2003-09-09

COL RogueWing

Average rating 3.8
Reviews: 21
Bug reports: 2
Times completed: 393
Patches used: None
Battle Medal: Medal of Experiments

Battle Reviews

On one hand the missions are very simple and not much to them, which makes it a super quick battle for FCHG and killboard points but not very satisfying to fly. But on the other hand the post-mission break downs of the craft are fun and well written. So combined I would give this a 3.5 and I am now rounding up.

I flew this one on hard, without cheats.

This battle does do a good job of introducing you to the 5 Experimental TIEs, their strengths and weaknesses.
It is quite simple in its execution, the missions themselves quite fast. Briefing is ok.

Where it falls a bit short, is, it is not fine-tuned on hard.
Player decisions are not rewarded in any way on hard. You just have to live with the fact that you are sitting inside a glass cannon surrounded by a lot of enemies, even though you are supposed to be the one with superior firepower.

Your best friend is not your shields. Your best friend, as is often the case in XWA is your "friends" who act as a meatshield, so you won't get cut into shreds by the gazillion rebel fighters shooting at you. Mission 5 in particular on hard is guilty of that. This is coming from a guy who likes challenging and difficult missions. Even the "tip" in M5 is to call for reinforcements!

In Mission5, even after you've managed to overcome a 26 vs 5 disadvantage, by then all your friends are dead and you have only two lasers and a fragile shield to overpower a Calamari Cruiser. On Hard, Calamari Cruisers cant have their turrets shot down until their shields are down. Well, the problem is, even when using smart tactics such as hiding behind the station to shoot at the Calamari, the rate of damage you are doing is not fast enough. As the shields of the Calamari are recharging constantly, you simply don't reach 0%. If the Calamari was a bonus objective I could live with it. But it wasn't. It was a primary victory condition.

It could have been fine-tuned a bit better on hard and reward the pilot good decisions and milestones within the mission itself.

Very well done set of missions with an easy to follow storyline. I didn't feel lost because I hadn't played other missions and the missions were very well balanced in terms of difficulty and fun. The mission design was also good, nothing that blew me away but the missions made sense for the kinds of missions that they were; testing the experimental TIEs. Of all of the original XWA TIE Corps missions I have played so far, this is the best battle I've come across.

I played on Easy with cheats. The missions are all very straightforward, but it's cool to run through the various experimental TIEs and see their capabilities. The 3rd experimental TIE is absolutely bonkers, I'm not sure who designed it but they're crazy.

I'm surprised there aren't more battles that use the experimental TIEs from XWA (or maybe I just haven't gotten to them yet) but this one is based entirely around them. It's a set of missions to use each one in a way that it is somewhat fitted to. Overall, it was fun to try them out and was pretty fast, but could have used more plot.

This battle showcases five experimental TIEs with one mission each. These are, for the most part very unbalanced craft with one over powered key feature. Nice to try them out. Why not.

The battle was appealing as it had all the Experimental TIEs ready to be flown. However, some of the craft are so lame, that it turned the experience, somehow frustrating. Nevertheless, the missions are well made, no bugs and is simple to fly. The briefings were alright, I guess it just me that misses the usual T/Ds

This was a pretty fun one to fly in my opinion, certainly somewhat different from the rest. Missions 3 and 4 do stand out for this battle given than in the former you get to fly an advanced torpedo loaded TIE-x3. That makes dogfighting a bit tricky thouhg you can decimate anything that comes out of the frigate's hangar. Just be careful not to shoot too close as you can easily blow yourself up. Flying TIE-bomb I was suspecting something you'd keep piloting them in waves one after other and just ram against target. Using it as reckon ship was a surprise. Still if you want some extra score in this mission, you should ram at least the A-Wings. X-Wings are too sturdy and containers are like brick walls. Calling the reinforcements in this one might pay off. You pay 500 bonus but if you kill all 3 enemy squadrons you get 1500 total. All in all, coming 1000 on top. Other missions were relatively short and easy too, enjoyable to fly. Quite worth it!

The idea behind this battle was fun, and the missions were fun for the most part, but the design was lazy and had flaws. Reading the same victory report for 4 of the 5 missions was annoying, and the use of the guided missile TIE as a recon ship was out of character (but I guess an interesting application). Also, there's no need to call the player 'Idiot' just because he failed the mission objectives. Very juvenile.

I really enjoyed this battle. Sure, there's really no story, and the missions are on the very basic, very fast side. But I liked the creativity of deep-diving into the experimental fighters. I also though the debriefs were done well, and looked like credible evaluations. Nothing special overall, but I give extra points for well executed creativity. ;)

I really liked the concept of this battle, using the different Experimental TIEs was a refreshing change. However, the Warhead TIE needed to be flown with unlimited ammo on to complete the mission, and the E4 is meant as a kamikaze Cruise Missile not a recon craft. Aside from that, not bad at all!

Good Battle. The Idea is very good, and the history was regular. But these TIEs -the first 3 types- have monstruous weapons. A Huge firepower. Remember the German experiments with big guns on planes on WWII...and a turbolaser make a big difference. That´s a Battle that I didn´t deleted...You always like to fly it! But a little problem on the last mission: the fighters sometimes didn´t helped accomplish the mission, almost impossible for a TIE/Ex 5...

Fun, simple, and enjoyable... at least, the flying is. What's annoying are the post-mission reviews of each craft, which while attempting to sound knowledgeable miss the point of each craft (eg, the TIE e/4 is a suicide ship... it makes a HUGE bang when it blows up). In short, it's a neat idea but these are drone fighters- they're not designed to carry a pilot, hence disappointing results!

I really enjoyed this battle, TIE Experimentals are great to fly, plus I've only just found out bout the rapid fire on the TIE Ex/3 *jumps around*

I love flying new craft, and the experimental TIEs are a lot of fun to fly. They have great power but are not overbalanced. Good idea, and well implemented.

Not the best from RW but this was good fun to fly the strange craft, very different and I liked it. Would have got a 5 but a bit on the easy side

I liked it, different, not too hard but not too easy either. Good Job

I liked this Mission. Not too tough, yet not too difficult.

I liked it. Quick easy, and kinda fun :) And easy FCHG points. :D

Ill agree its not your best work RougeWing, and im not a fan of the Experimantal Ties, however i did enjoy it, so ill give it a 3 :)

Not my best battle by far...but it's definitely different.

Battle Bug Reports

LC andr3


Post mission briefing say multiple craft were unshielded while they indeed are shielded. (It'd be terrible if they weren't though)

GN Dunta Polo


Mission 2: Hyperbuoy at the Rebel platform is within 2km, which forces the player to take a devastating laser barrage before he\\she has a chance to react. Rebel PLT and B/CRS have redundant numbers on the end of their names.

Mission 3: Hyperbuoy at the Rebel FRG's area is set within 0.5km of the ship, again putting the player craft at risk of destruction before there is a chance to react.

Mission 4: Rebel ZG troopers, starships and installations have redundant numbers on the end of their names, causing the starfighter FGs to start at #2 instead of #1. The Rebel PLT is set to protect EH craft instead of attack them.

Mission 5: Rebel starships and installations have redundant numbers on the end of their names, causing the starfighter FGs to start at higher numbers than #1.

High Scores

Battle Total: 36,707 COL Deimos
Mission 1: 4,470 HA Daniel Bonini
Mission 2: 8,952 LCM Marek Ny`Irfa 2020-10-14
Mission 3: 9,086 COL Aardvark 2022-11-11
Mission 4: 8,814 HA Daniel Bonini
Mission 5: 6,291 VA Keldorn Cochrane

Top Ten

(of available records)

1 36,707 COL Deimos 2004-11-25
2 35,259 HA Daniel Bonini 2009-05-19
3 30,632 LCM Marek Ny`Irfa 2020-10-14
4 22,806 COL Aardvark 2022-11-11
5 21,405 VA Philo 2003-01-05
6 20,764 FA Von Reinthaler 2003-02-23
7 16,500 CM Gistenjunge 2003-09-29
8 15,208 HA Pete Mitchell 2003-02-15
9 15,090 LC Tygra Shadowclaw 2003-09-03
10 13,583 LCM Kat Lyons 2003-01-17

Battle Completion Statistics

This battle has been flown by 364 pilots a total of 390 times.

CM A. G. Snijglau

COL Aardvark - 2022-11-11

GN Abel Malik


CM Ace

LC Ace Hobbes

LT Aegnor Sindar

MAJ Aeolus

LC Alec Qarni

CPT Alexander Shrike

CPT Alexi Stukov

LT Allco

CPT Alsdyr

HA Anahorn Dempsey - 7 times, last on 2015-11-28

LC andr3 - 2021-11-14

LCM Andrey Ivanovich

GN Andrzej Mezynski

COL Angel - 2002-12-15

LT Apex Cure

CM Aragorn

CM Aragorn - 2003-02-10

COL Archangel - 2003-07-04

LC Archon - 2002-08-08

CPT Ard Royber - 2002-12-15

CM Aresis Lothorekith - 2003-02-12

CM Armagon - 2002-09-16

COL Arso Slyth

AD Arthak Rhade

LCM Artur Knight - 2003-01-06

MAJ Artyis - 2002-11-18

CPT Asen Starlancer - 2022-10-27

VA Astix - 2005-03-04

Autoris Maximus

CPT Avantar

LC Azazel

LT Bane - 2003-02-21

LCM Beignet - 2003-12-14

LC Big Poppa K

CM Billy Taldrya - 2003-05-15

CM BlackHellKnight

CM Blade

LCM Blenheim

LCM Bobecc

MAJ Bobxavi

MAJ Brat Stone

CM Brenn Tantor - 2002-08-13

LC Brin Chaser

COL BubbaX

CM Cabbel - 2002-09-17

MAJ Calvin Senzin - 2002-11-20

CPT Carcharoth

COL Carl Lost - 2002-12-12

LCM Cat Carlo

LC Choosh

LC Chris Cox - 2003-11-16

LC Chris McCollum

RA Colo Delste - 2022-10-29

CPT Con Selar - 2003-01-20

LT Conan - 2003-06-25

CM Conjre

FA Conker Blackwood

GN Coranel Both

MAJ Cray Mikalen

COL CrimsonFury - 2003-08-22

COL Crsepe


LC Curtis

LCM CyberShadow

CPT Daar Skeloria - 2002-11-24

CM Dakar Romson

CPT Damarcus

CPT Dan Jenkins

HA Daniel Bonini - 2009-05-19

AD Daniel Licinius Trajanus

CM Daniel Russell - 2004-09-12

LCM Dargor - 2004-07-23

COL Dark Angel

LT Dark Iceman - 2002-10-21


AD Darksaber

CM DarkSith_99 - 2018-05-03

Darth Vader

COL Davi Anthol - 2002-12-15

GN Dax Corrin - 2004-07-31

CM Death Knight

COL Deimos - 2004-11-25

LC Dengar March

CPT Derek Dan

LT Doctor Evil - 2003-04-07

LC Dolsar Saris - 2002-08-06

VA Dolza - 2002-12-18

CPT Draiff Stryker - 2003-08-12

COL Drak

LC Drake Jensen

LCM Drax Remlinger

LCM Dufar Jabar

CM Dulcatos - 2003-07-21

GN Dunta Polo - 2009-08-28

COL E. Tarkin

LCM Edward - 2003-06-10

LT Eifel - 2004-11-23

CM El Guapo - 2004-07-27

GN Elwood the Brave - 7 times, last on 2024-05-15

CM Eric - 2003-03-30

CPT Eriond Kath'Razzit - 2003-05-25

MAJ Erryc Lasitter

MAJ Eugene - 2003-01-27

GN Exar Kit - 2002-11-21


CM Fahrer - 2005-01-01

CPT Fallien Skull - 2003-04-05

LT Fenix Cochrane - 2003-01-29

LCM Flagellant

COL Flint Darkstar

MAJ Frankie - 2003-03-29

CPT Frenchie6 - 2020-09-23

CM Frenzy Lekvoda - 2003-08-11

LC Frey Gallandro

HA Frodo March

CM Furious George

COL Garik Hizad

FA Gelton Torr

RA Genie - 2022-11-14

LCM Geraacka

CM Ghorg

AD Gidda

GN Gilad Pelleaon

FA Giovanni Palermo - 2004-06-02

LC Girth Snail

CM Gistenjunge - 2003-09-29

LCM Gold Leader

VA Gord Darkonian

LT Graf Mallar

MAJ Granite - 2003-06-09

LCM Gregor MacDonald - 2003-10-25

CPT Grimlock

LCM Guardian Angel

COL Gyssler

COL Gytheran - 2022-11-04

LCM Halk Knight - 2010-01-11

AD Hav Antiel - 2020-09-29

MAJ Hermann - 3 times, last on 2020-10-20

MAJ Hev Randrowan

FA Howlader - 2010-01-17

CM Hox Reek

MAJ Hunter

CPT Ibram Gaunt - 2002-12-10

LC Iceman

COL Ixion Deathbringer - 2004-08-02

MAJ Jack Stone

CPT Jagged Fell III - 2 times, last on 2024-05-21

CM Jan Schneider - 2003-03-21

LC Janich - 2002-12-29

GN Jarek La’an - 2004-08-16

LCM Jari

LCM Jasio - 2003-01-10

CM Jason Dehner

LC Jeffery Domm

COL Jer Stryker - 2003-01-02

CPT Joe Arena - 2003-02-25

COL Joey C - 2002-12-07

MAJ Johann Glorick

CPT John Clark

LCM Josef Hassan - 2004-09-09

LCM Josepy Killrath - 2003-07-23

COL Justin

LCM Kael Dalor - 2003-04-25

GN Kaisin Mirtez

LCM Kamahl

SA Kamjin Maverick Lap'lamiz

VA Kane Reese - 2002-12-14

MAJ Karimicus Sukkarius - 2003-02-23

LCM Kash Kadan

LCM Kat Lyons - 2003-01-17

MAJ Kazraran - 2022-02-13

MAJ KEBLAOMEGA - 2 times, last on 2022-10-31

LT Keiran Halcyon

MAJ Keiran Laserlight - 2003-03-29

VA Keldorn Cochrane

Keller - 2002-12-23

LC Kenath Zoron

SL Ketan-Shej

FA Khadgar - 2004-08-03

Khameir Sarin

LT Klaus Wowereit

LC Kodiak Kereban - 2003-10-12

LT Korbane Ashoka - 2002-09-06

LCM KramCola - 2003-11-02

CPT Krayt

CM Kurt Williams

CPT Kyral Retsam - 2002-12-22

LT Lance Menu

LCM Lazyleesblood - 2003-06-19

COL Lenvik - 2003-08-12

CM Leofric - 2022-10-19

CM Lev Gammitt

SL Linoge

LCM Lo Mar - 2020-09-18

VA Locke Setzer

COL Loor

CPT Machinari

CPT Maiko Spince - 2003-03-24

MAJ Malik

CPT Marc Kendoran

FA Marcin Szydlowski

MAJ Marcus Caine

LCM Marek Ny`Irfa - 2020-10-14

LC Mark

GN Mark Schueler - 5 times, last on 2020-09-21

GN Master

CM Matthew Weeks - 2013-09-11

CPT Maw'la - 2002-12-23

LT Maxwell - 2003-06-18

LCM Mayk Drazzic - 2003-07-14

Mayk Wolverine - 2003-04-23

MAJ Michael

CPT Michael Gutt

COL Mini Minkus - 2003-12-15

LCM Mithrandir

COL Mordred

COL Mosh - 2004-08-16

COL Mouse Droid - 2004-06-01

MAJ Murkrow Defender

LCM Naar Treib - 2003-06-22

CPT Nakata

LCM Narnil

LCM Nathaniel Tremayne - 2002-12-21

MAJ Neko Nuwen

CM Nic Rety - 2003-01-24

CM Nicolas

LC Nile Rosenau

LCM Nom Ramadon

MAJ Nuno

COL Nurel Turr

RA Nutrientman

LCM Nylan - 2014-07-26

CPT Optimus

CPT Paco


FA Pellaeon

HA Pete Mitchell - 2003-02-15

COL Phalk Sturm - 2020-10-17

COL Phantom - 2003-02-16

LT Philledume

VA Philo - 2003-01-05

LCM Pi Stryker - 2003-06-11

FA Pickled Yoda - 3 times, last on 2022-10-23

MAJ Ponda Jarret - 2004-07-28

MAJ Powerslave

MAJ Praetorian - 2003-01-27

CPT Predator

CM Predator

MAJ Prinz von Hoffman

MAJ Prost Varsis - 2023-04-28

CPT Psyko Prefect - 2003-10-01

CPT Quicksilver

COL Raith Sienar

GN Rancorous - 2 times, last on 2009-05-17

COL Rau Aznable

LCM Raxell

LCM Razor

MAJ RedTaz

VA Rejili Holthaus - 2004-09-18

LCM Relsien

CM Renoshi Bespin - 2002-12-19

CPT Rexal Qel

LCM Rez Chaser - 2004-07-04

GN Ric Hunter

MAJ RichyV - 2009-11-21

CPT Roger

CM Rondo

MAJ Roth Jalis

MAJ Ryan Chi'Cath - 2003-05-30

LCM Ryke

CPT Saadam

CM Sabbath - 2003-08-24

CM Saber

LCM Sam Booker - 2003-02-22

CM Saul Rostek

LC Savageaz - 2004-06-05

CPT Serge Broskopf

LC Seth Crimson - 2002-08-26

COL Shae Kitane - 2002-12-31

MAJ Shakur

LCM Shark - 2004-09-19

LT Shikai

CM Sirik Xirok - 2002-12-12

LT Slasher D

LC Solohan50 - 2 times, last on 2022-11-11

CPT Soontir Fel

CPT Soontir Fel

LC Spade

CM Spearhawk

VA Starrett - 2002-09-09

CM Steve Sunrider - 2003-04-18

LC Strahd

HA Striker

AD Stryker - 2020-09-05

CM Symon Ilmen'Nost

VA Talek Pter Dei

LCM Talon Virgilio

MAJ Tek Selkirk - 2003-07-30

COL TheBlackxRanger - 2 times, last on 2022-11-04

CM Thom Shveed'oo

LC Thom Zack

LCM Thomas O'deevs - 2004-07-10

LC Thorn - 2002-08-27

LC Tissaya Argat - 2002-11-17

AD TK-2107 - 2002-12-09

CPT TK-6686 - 2003-01-22

COL TK-7764

LCM TK-8148

CM TK-9780 - 2002-09-05

CM Todar - 2004-06-01

COL Todbringer - 2002-11-18

LC Tolbr - 2003-09-28

FA Tomaas Montte

CM Toran Yarr

COL Torres

GN Triji Boliv

CM Trowa - 2003-10-27

MAJ Tuba - 2010-08-30

CPT Turel - 2021-10-02

LC Turr Phennir - 2002-08-31

LCM Turtle

CPT Tvan'Oris

LT Ty Seerlan - 2022-10-29

CPT Tyanis Slyth

LC Tygra Shadowclaw - 2003-09-03

LCM Tyrian

CPT Ulath - 2003-02-03

LCM Varr Govan

CPT Vertigo

LCM Victor Kage

MAJ VinDoros

CPT Viper - 2002-12-21

CM Virus

LCM Vissan - 2002-12-28

COL Vladet Xavier - 2003-02-11

CPT Vladimir Corax

CPT Von Predator

FA Von Reinthaler - 2003-02-23

CPT Voort SaBinring - 2004-08-26

CM Vortoq

COL Westric Davalorn - 2022-11-12

GN Wil Striker

CM Wisal Pol-Jo

MAJ Wolve Excelsior Berkana - 2 times, last on 2023-09-17

COL Woobee

CM Xanatos Screed - 2003-01-01

CPT Xander Drax

CPT Xanthos Deia

MAJ Xye - 2021-12-16

LCM Yilana - 2002-12-20

MAJ Z'Harm Kelh Gasu'lk

LT Zacarias - 2003-05-01

CM Zekk Thyne - 2002-11-17

COL Zeth Durron

LCM Zev Lolet

COL Zippy Hawk

VA Zósite Kónstyte Styles

LC Zulaan Eronaile

LCM ZuQ - 2003-01-29

COL Zystem Fryar

Title: Experimental Tie Evaluation
Missions: 5
Medal: Medal of Experiments
Game Platform: Xwing Alliance
Author:CMDR/CPT RogueWing/Ghost/Wing IX/ISD Immortal (roguewing25@yahoo.com) 

Installation Instructions

1] Double click the .EHM file, the EH Battle Launcher will install the battle.
2] Check the Misc folder in your XWA for additional material like patches, emails or sounds. 
3] In EHBL, create a new "EH Pilot" in the Game Menu (Check "Prepare for EH Battle").
4] Press the X-Wing Alliance button to start XWA and fly the battle.
Place the shiplist in your XWA directory. It allows you to fly the experimental ties. 
The Science Office has done some research on whether the Experimental Ties should be used in the Tie Corps,  and if so, for what types of missions. Now it is up to the pilots of the ISD Immortal to test those findings under battlefield conditions. 

This level is not made, distributed, or supported by LuscasArts Entertainment Company. 
Elements TM & (c) LucasArts Entertainment Company