TIE-FCHG 6: Monochrome

Battle Information

Game platform: TIE Fighter
Missions: 7
Release date: 2004-06-21
Last updated: 2009-03-22

COL Beef

Average rating 4.4
Reviews: 7
Bug reports: 4
Times completed: 56

Battle Reviews

This battle showcases a lot of creativity and has an enjoyable and well delivered plot that flows smoothly.

Make sure to run the Shipyard and Repair Yard patches ! They're missing from the battle description but are very much necessary for the correct playing experience.

My sixty-seventh battle in the TIE Corps.

Good battle. well done on the design.

Great mission, I would give it a five except for the inherent bugginess of the third mission. If you destroy the CRV at the start on easy, the FRG Veers hypers out instantly after arriving, making it so T/F Escape can't enter its hangar. However, everything else about the mission was great. The debris in the 1st mission, and the flyable hangar in the last mission both make this a must fly.

Great storyline, superb originality (like the debris and hangar) and you get to fly the older ships. A must fly!

This battle was AMAZING. This single-handedly is definetly the best battle I've ever flown. The flying inside of the rebel base, and the debris was just cool. Well worth flying!

Nice battle with some cool ideas, like flying trough the interior of NR base. Plot line is also quite good so I recomend this battle to every one!

Overall this battle was fairly ordinary. While occasionally there was some intresting stuff, such as the debris in the first mission or the hanger part of the last, it wasn't enough to make this battle seem up to Beef's standard beefiness. I thought the weapon was rather silly. How it worked seemed so silly, that it's up there with TIE TC 200's mutant supervillain. And the inclusion of the rDB was unneccesary, and maybe a bit inappropriate. I also loath the Gunboat, and this battle was filled with them. If we have to fly a non-super IMP ship, at least make it a TIE.

Battle Bug Reports

COL TheBlackxRanger


Mission 3 is bugged on Easy difficulty, the TIE Escape Pods do not ever dock with the FRG and the FRG hypers out leaving the mission unbeatable.

Playing this on medium (didnt try hard) there was no issues and the mission essentially completed itself. Something was missed when the CRCK is replaced with a CRV on Easy. Possibly something with spawning craft as the CRV does not act as a mothership.

CM Benji Tandor


The battle needs updating : ship types are wrong.
What is supposed to be a station in the first mission is instead an SSD, and rebel station Memor is instead four gunships.

This doesn't prevent completion of the battle (although getting out of the SSD in the first mission is tricky) but is very ugly and diminishes the playing experience (you're flying in open space rather than the station's hangar for the last mission, for instance).

COL Zeth Durron


- TIE95, Win7 Pro, cant come past the battle selection screen, crashes immediately back to desktop when entering the briefing room
- required patches are for FCHG#5

FA Giovanni Palermo


In mission 3, the FRG hypers out before the TIE escape pods can enter its hangar bay. Happens every time, without exception, and has happened for the past year.

High Scores

Battle Total: 279,567 COL Dirty Vader
Mission 1: 43,353 MAJ Flelm 2014-06-02
Mission 2: 15,771 CM Benji Tandor 2023-03-27
Mission 3: 51,422 CM Benji Tandor 2023-03-27
Mission 4: 24,896 MAJ Mauser 2015-06-21
Mission 5: 29,135 CM Benji Tandor 2023-03-27
Mission 6: 34,469 CM Benji Tandor 2023-03-27
Mission 7: 36,367 CM Benji Tandor 2023-03-27

Top Ten

(of available records)

1 212,704 CM Benji Tandor 2023-03-27
2 183,077 FA Pickled Yoda 2004-10-31
3 181,503 MAJ Mauser 2015-06-16
4 178,377 MAJ Mauser 2015-06-21
5 171,740 CPT SL8c8 2019-05-13
6 170,351 COL Moagim Daar 2005-01-15
7 170,038 MAJ Flelm 2014-06-03
8 127,444 SL Alphafoxtrot1 2004-07-21
9 112,508 CPT Alexi Stukov 2004-07-21
10 60,765 COL Phalk Sturm 2020-08-23

Battle Completion Statistics

This battle has been flown by 50 pilots a total of 54 times.

Title: Monochrome
Category: FCHG
# of Missions: 7
Game Platform: TIE Fighter
Author: Colonel Beef
           FM-TCC/COL Beef/Thunder 3-2/Wing X/ISD Challenge
           IS-1GW-1GR-2SW-2SR-4BW-2BR  {IWATS-GFX-SM/2-TACS-TM}  [LNGR] 
           [T/D Mad Cow]    }:(:) -moo

Required patches
* EH Ship Patch for TIE Fighter
* Shipyard
* Repair Yard

Installation instructions
1] Make sure you have the EH Ship Patch for TIE Fighter installed
2] Download the patches from the EH Patch archive (http://tc.emperorshammer.org/patcharchive.php)
3] Install the patches by double clicking them in the EHSP installer
4] Double click the .EHM file, the EH Battle Launcher will install the battle
5] Check the Misc folder in your XvT one for additional material like patches, sounds etc.
6] Press the TIE Fighter button on the EHBL to start the game
7] Create a new pilot and fly the first battle
8] Uninstall the patches by double clicking them in the EHSP installer

You are a new pilot who's just been assigned to Factis Station on the NR/EH border. You 
become separated from your unit in a battle and stumble across the EH Battle Launcher 
project, a secret weapon under development. Now you know too much and must help keep the 
EHBL from falling into the wrong hands.


Colonel Beef
26 February 2004