Whoa... tons of fighters and capital ships everywhere. Hehe, on a 400 Mhz computer this battle turns into a slideshow. Fly only, if your machine can handle this. (But probably most of you don't have this problem anyway. :P)
Phew... if you do not like dodging, stay clear of the higher difficulty settings. Despite the heavy resistance it should be possible to destroy all enemies by yourself though. Just use the "Y" key from time to time to check which ships are going to jump out next. And while doing evasive maneuvers try to make the Rebels help you by accidentally hitting their own convoy craft.
Very nice. The first two missions are quite relaxing. The last ones feature a lot of enemy fighters. (Thank you for not giving them missiles, Ender.) Oh yeah, just stick around as long as possible in mission 4 and kill as many TIE Advanceds and capitals (personally I just didn't feel like killing the CRS) as you can. This will give you an incredible amount of points, hehe. =)
Killing 32 well armored craft plus identifying a capital ship and all within a time limit of 10 minutes? Sorry, but anyone who knows X-Wing might understand my doubts. I don't think this is possible, at least not with X-Wing95, where the "Jump Abortion" does not work. Feel free to send me your X-Wing95 screenshots of your score and prove I'm wrong.
It's for XvT, you get a nice dozen of FCHG points, there are no "you vs. capital ships" missions (but minefields, yay!) and the battle has a real plot! MindB Productions does more than ASF documentaries! (Okay, it's like a so TC common squadron advertisment battle - which isabsolutely okay! Express the love for your Squad/Wing/BG - but after all that's how people like Ridley Scott earned their first merits... ;) )
I'm so glad it's a Kill-Kill battle and not a Kill-Kill-Kill one. At least you have plenty, more or less useful, comrades to help you. Beware of the last mission though. The TIE craft limit can be reached quite easily, preventing a critical flight to appear at full strength.
It's short, it's easy, it's simply sweet. Recreative like holidays or a cruise in a convertible (without the bugs between your teeth). I really enjoyed flying it.
Well, the Battle is not 100% what I had in mind, but I still think it's nice. =) _________ Hints for Mission 3: Tee-hee-hee... those warhead-carrying T-Wings are NOT a bug. If the Police ever arrives at the Platform, you definitely have chosen the wrong way to deal with the Power Generators! Dancing and waving directly in front of "motion/image detectors" is a bad idea in general... =) _________ Hint for Mission 4: Mrs. Goldman arrives for a shopping tour, therefore hangs around for a while. Try disabling her when she has docked to a shop... _________ Hint for Mission 6: Problems finding the right X-Wing? Don't rely on technology too much. Have faith in nature who outfitted you with two perfect eyes (unless you're (color) blind)...