5
GN Master
Reviewer's rating profile
2023-05-16
Gets a 5 because of what it is.
Its a very interesting piece of work that's designed very interestingly.
The goals and the way its designed make u think and its not easy to rush through.
Story is great (even though i had no idea what was going on).
Briefings are awesome too.
4
LT Stewie
Reviewer's rating profile
2005-02-22
The last mission was stupid. However, the rest of the battle was enjoyable and I had alot of fun playing it. Recommended.
5
HA Frodo March
Reviewer's rating profile
2003-02-22
My ultimate favorite TIE Battle! Its got the best design, and an awesome plot, you even visit the supermarket!! I love it!
3
LC Curtis
Reviewer's rating profile
2003-01-26
I liked mission 3 and the plotline, infact a pretty good battle, but just didn't make a 4.
4
COL Ricardo
Reviewer's rating profile
2001-07-15
The battle was a bit long and tiring, but was well-designed. I enjoyed flying it.
4
COL Carl Lost
Reviewer's rating profile
2001-07-02
it IS difficult but this allows for a development of tactical skill :) I recommend that on Mission4 you wait until the appropriate SHU has docked and THEN disable it. then you should make it :) I use Tie CD
4
COL Shae Kitane
Reviewer's rating profile
2001-06-21
Well, the Battle is not 100% what I had in mind, but I still think it's nice. =) _________ Hints for Mission 3: Tee-hee-hee... those warhead-carrying T-Wings are NOT a bug. If the Police ever arrives at the Platform, you definitely have chosen the wrong way to deal with the Power Generators! Dancing and waving directly in front of "motion/image detectors" is a bad idea in general... =) _________ Hint for Mission 4: Mrs. Goldman arrives for a shopping tour, therefore hangs around for a while. Try disabling her when she has docked to a shop... _________ Hint for Mission 6: Problems finding the right X-Wing? Don't rely on technology too much. Have faith in nature who outfitted you with two perfect eyes (unless you're (color) blind)...
3
COL Calias
Reviewer's rating profile
2001-06-19
The battle was interesting except for a couple of bugs, and the last mission which I had to fly about 10 times before finding the right Xwing.
There are currently no open bug reports for this battle.
Battle Total: | 392,554 | CM Gandalf | |
---|---|---|---|
Mission 1: | 22,993 | LT Stewie | |
Mission 2: | 106,102 | CM Gandalf | |
Mission 3: | 41,165 | COL Todbringer | |
Mission 4: | 126,358 | CM Gandalf | |
Mission 5: | 74,762 | CM Gandalf | |
Mission 6: | 24,822 | COL D. T. Hammer |
(of available records)
1 | 392,554 | CM Gandalf | 2002-11-30 |
2 | 327,354 | MAJ Artyis | 2002-12-18 |
3 | 254,102 | COL Todbringer | 2002-12-18 |
4 | 240,194 | CM Regis Knox | 2002-12-16 |
5 | 234,380 | LCM Enneal Voscom | 2002-12-16 |
6 | 220,820 | MAJ Calvin Senzin | 2002-12-15 |
7 | 218,739 | CM Cahir | 2002-12-16 |
8 | 206,495 | VA Thomas Nitecki | 2002-12-08 |
9 | 174,340 | COL Yoman | 2003-03-03 |
10 | 148,644 | COL Dirty Vader | 2004-10-23 |
This battle has been flown by 130 pilots a total of 141 times.
GN Abel Malik - 2005-04-07
CPT Adam Szydlowski - 2003-01-09
HA Anahorn Dempsey - 9 times, last on 2021-08-26
COL Angel - 2004-07-02
MAJ Artyis - 2002-12-18
CPT Atmos Myremod - 2003-09-10
COL Benjamin Jahou Morgan - 2003-02-28
FA Brukhar - 2005-03-11
CM Cahir - 2002-12-16
MAJ Calvin Senzin - 2002-12-15
LC Curtis - 2003-01-26
COL D. T. Hammer - 2003-02-04
COL DarkC - 2005-01-23
COL Dirty Vader - 2004-10-23
GN Elwood the Brave - 3 times, last on 2014-01-19
LCM Enneal Voscom - 2002-12-16
LC Frey Gallandro - 2002-12-12
HA Frodo March - 2003-01-12
CM Gandalf - 2002-11-30
GN Golbez Harvey - 2015-07-01
AD Hav Antiel - 2017-08-07
CM Infamus - 2002-12-15
MAJ KEBLAOMEGA - 2024-05-26
LC Kenath Zoron - 2003-01-06
CM Lonestar - 2005-01-11
COL Loor - 2002-11-18
GN Mark Schueler - 2023-02-09
GN Master - 2023-05-16
LC Michael Emrys - 2018-06-27
COL Mouse Droid - 2005-02-27
HA Pete Mitchell - 2017-06-13
FA Pickled Yoda - 2 times, last on 2018-06-26
HA Plif - 2015-06-28
CM Regis Knox - 2002-12-16
LCM Ryan - 2005-05-08
MAJ Sandor Clegane - 2002-11-17
LC Savageaz - 2002-12-02
LT Stewie - 2005-02-24
COL Stuart - 2003-12-05
COL TheBlackxRanger - 2023-08-24
VA Thomas Nitecki - 2002-12-08
LC Tiger - 2002-12-22
COL Todbringer - 2002-12-18
CPT Von Predator - 2004-09-27
MAJ Wolve Excelsior Berkana - 2022-07-21
COL Wraithdog - 2014-08-01
COL Yoman - 2003-03-03
COL Zeth Durron - 2010-05-31
Required patches ---------------- * none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc. 3] Press the TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the first battle THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.
--=------------------------------------------------------------------------ Emperor's Hammer Battle 174 - Jaeger created by FL/CM Shae "Nemesis" Kitane/Iota 3-1/Wing VIII/ISD Colossus -=------------------------------------------------------------------------- Mission One : Look who's barking now! The Alderaan Asteroid Cluster has not been patrolled for ages. You and two of your comrades are sent out to look for enemy presence. Mission 2 : Go for Gold! A S.W.A.T Strike Team has been assemlbed and is going to eliminate the criminals. Your flight of TIE Defenders will watch over the operation and fend off enemy starfighters. Mission 3 : Operation Beak Last mission's target had managed to flee. He's now hiding in his manor. In this Intel operation you will disable the alarm system, get rid of the bodyguards and watch the capturing process. Mission 4 : Shopping Tour The prisoner from the last mission refuses to reveal the location of "Seventh Heaven", therefore needs some motivation to talk. His 4 years old daughter that he really loves is to be taken from her mother. She will later be used to loosen her father's tongue. Mission 5 : Knocking on Heaven's door. The mystery of "Seventh Heaven" is solved and the Gangster Boss is still hiding there. The Dreadnaught that got away in Mission 2 is to be destroyed. Mission 6 : The bad egg. Although the last mission was a success, the criminal leader is still alive and hiding in the area. "Seventh Heaven" is to be inspected to reveal his hideout. ----------------------------------------------------------- Corrections: CPT RAF: Mission #1 Briefing Errors: briefing officer question 2: line 3: "brandnew" should be "brand new" or "brand-new" FIXED briefing officer: space between questions FIXED Mission #2 Briefing Errors: briefing officer: spaces between questions FIXED Mission #3 Briefing Errors: SO: spaces between questions FIXED SO question 1: "it's" should be "its" FIXED Gameplay Errors: one of the mines is buried inside the PLT (and can still fire!) primary goals cannot be completed because the mine disable TRN Claw FIXED: I have changed the start coordinates. The SPC runs right into the PLT FIXED: I have added waypoints. Mission #4 It might be delicate to have EH Personnel kidnap children and be ordered to kill the mother... FIXED: I agree it can be considered as inappropriate content. Now we have to kidnap Mr.Goldman’s wife. There are not any children in the film. Mission #5 Briefing Errors: map: frame 3: "remoted" should be "remote" FIXED briefing officer: spaces between questions FIXED no failed mission SO questions FIXED Mission #6 Briefing Errors: briefing officer and SO: spaces between questions FIXED Gameplay Errors: FIXED: now there’s an enemy VSD in the area. ;P (the INT didn’t have any role in the mission). Corrected for Phoenix on August 6, 2001 - Fixed capture orders in mission 2 - Fixed arrival order in mission 4 - Fixed bug with shuttle jumping out to erly - Changed message to reflect changes in plot line made by the correctors in mission 5 - Changed the VSD back to a INT on the authors request (it's the players mothership) by FM-TCT/CM Spearhawk/Phantom 3-4/Wing XI/ISD Immortal