Let this be a lesson to all of you. Be careful what you wish for. - TAC Sienar
3
VA Locke Setzer
Reviewer's rating profile
2024-05-14
I'll be the stick in the mud and say this one crosses the line for me on mission creation content rules. Did the easy mission, thought it was okay otherwise
4
MAJ Jagged Fell III
Reviewer's rating profile
2024-02-11
I love the concept of this mission, the multiple stories. I only played on easy and it all worked and I have to assume the same of Hard. On easy it is very quick and the MIS can make short work of the VSD.
2
CPT Vanguard88
Reviewer's rating profile
2023-09-28
It could have been given a much higher score but multiple factors make this a poorly balanced mission. Lack of decoy beam when facing 24 craft with missiles (the missile boat has such a small countermeasure magazine that it needs the decoy beam in these scenarios, especially given how outnumbered you are), inability to change your torpedoes to advanced missiles (there are only starfighters so why are we forced to use advanced torpedoes instead of advanced missiles), and no slam system for the missile boat makes this a difficult one.
3
CPT Nova Discordia
Reviewer's rating profile
2023-06-21
Not sure about this mission - even on easy, found this hard. The two different mission goals is an interesting idea, although at this time, I've only explored the 'easy' option. When I got back to my command ship, it exploded as well, which was...weird....but I could still finish the mission okay. Not sure really what is going on with this one! Give it a try to find explore more!
4
CPT Cupcake
Reviewer's rating profile
2021-07-03
4 just because I couldn't beat the version on the 'hard' setting, so I don't have a strong opinion either way. Still, I'd recommend this one. It's a bit different, kind of two different missions in one, as explained in the briefing. I tried the hard version 5-10 times, but never felt like I got anywhere close. On 'easy,' I was able to beat it in about seven minutes, so a positive thing is that it's not a huge time commitment.
There are currently no open bug reports for this battle.
Mission: | 6,793 | CPT Vanguard88 | 2023-09-28 |
---|
(of available records)
1 | 6,793 | CPT Vanguard88 | 2023-09-28 |
2 | 6,520 | HA Pete Mitchell | 2017-07-25 |
3 | 6,163 | FA Pickled Yoda | 2021-04-03 |
4 | 5,816 | FA Pickled Yoda | 2017-06-05 |
5 | 5,618 | HA Anahorn Dempsey | 2017-03-19 |
6 | 4,545 | MAJ Kazraran | 2021-03-09 |
7 | 4,183 | CM DarkSith_99 | 2019-04-03 |
8 | 4,105 | VA Locke Setzer | 2024-05-14 |
9 | 4,015 | COL Gyssler | 2019-04-04 |
10 | 3,955 | MAJ Jagged Fell III | 2024-02-11 |
This battle has been flown by 18 pilots a total of 20 times.
HA Anahorn Dempsey - 2017-03-19
CPT Cupcake - 2021-07-03
CM DarkSith_99 - 2019-04-03
GN Elwood the Brave - 2019-04-04
CM Gian Webb - 2023-09-01
COL Gyssler - 2019-04-04
AD Hav Antiel - 2019-01-21
MAJ Hermann - 2020-08-08
MAJ Jagged Fell III - 2024-02-11
MAJ Kazraran - 2021-03-09
VA Locke Setzer - 2024-05-14
GN Mark Schueler - 2017-06-04
CPT Nova Discordia - 2023-06-21
HA Pete Mitchell - 2017-07-25
FA Pickled Yoda - 3 times, last on 2021-04-03
CPT Vanguard88 - 2023-09-28
MAJ Wolve Excelsior Berkana - 2022-06-12
FA Xavier Sienar - 2017-03-19
Title : TAC's Birthday Mission Creation Competition - Deny Some TACcy Vengeance Author : HA Anahorn Dempsey (#12945) ehtcdempsey@slayersrealm.com Platform : X-Wing Alliance Number of missions : 1 Medal : N/A Required patches ---------------- * none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Create a new XWA pilot, prepared for an EH battle 3] Download and extract the wavpack, and install it according to its instructions 4] Press the X-wing Alliance button on the EHBL to start the game 5] Fly the mission Introduction ------------ It seems everyone has forgotten the TAC's birthday, and his wrath will be splendid. Unfortunately for TAC Sienar, we have learned of his plans, and have taken appropriate measures to protect Imperial assests! Updates ------- 5/29/16 - Removed various unused craft. - Set difficulty levels for bouys and backdrops to reduce game engine load. - Corrected orders for easy wingmen to hyper to region 1 instead of 13 on mission complete. - Fixed trigger for 'Welcome back' message. - Added TAC's note of dissension. :P TAC/AD Xavier Sienar/CS-6/VSDII Sinister 2/21/17 - Changed HARD X-Wing targets to attack all of Delta and not only the player. - Changed goal text to genericly refer to enemy fighters as "Rogue TAC fighters" instead of by their type to prevent confusion about fighters meant for the other difficulty. - Removed confusing "Don't leave yet." message that displayed after main goals are complete. TAC/AD Xavier Sienar/CS-6/VSDII Sinister DISCLAIMER =========== THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY.