3
MAJ Jagged Fell III
Reviewer's rating profile
2024-12-18
Played on easy with full cheats. I don't really like the rebel fighter patch as I find the controls too twitchy. Ok battle.
3
LC Kenath Zoron
Reviewer's rating profile
2003-12-14
It was a great set of missions up until mission 5. Now, I don't mind mission creators adding a ship about themselves into the storyline, but making it a Primary Objective that they don't fly the freakin' thing into a DREAD 35 minutes into the mission is absolutely ridiculous. If the creator kills himself, so be it. Especially on the final mission. I can see it being important if they have something to do with completing the story, but as I see it, Carl was not needed to really furthur the story. At least not as the "non-pilot" controlled craft.
2014-02-11
The readme file gives as "number of missions" 4. 2 lines later it says "Plotline by :Marcin Szydlowski, mission 1, Carl Lost, missions 2, 3, 4, 5". The actual mission number is 5.
Maybe this is not a true bug, but it might unsettle the one or the other.
Battle Total: | 483,343 | COL Carl Lost | |
---|---|---|---|
Mission 1: | 140,469 | COL Carl Lost | |
Mission 2: | 57,458 | COL Carl Lost | |
Mission 3: | 34,583 | COL Carl Lost | |
Mission 4: | 95,124 | COL Carl Lost | |
Mission 5: | 170,208 | COL Carl Lost |
(of available records)
1 | 483,343 | COL Carl Lost | 2003-10-08 |
2 | 395,415 | MAJ Mauser | 2015-06-17 |
3 | 305,444 | LC Kenath Zoron | 2003-12-20 |
4 | 261,687 | LCM Raistlin | 2003-08-02 |
5 | 253,035 | LCM Aleksey Chugunov | 2003-11-08 |
6 | 210,840 | COL Phalk Sturm | 2020-08-24 |
7 | 181,081 | LCM Tyr Kenaz | 2003-10-26 |
8 | 162,735 | CPT Morpheus | 2005-05-14 |
9 | 157,386 | COL Shae Kitane | 2003-09-13 |
10 | 129,566 | GN Dunta Polo | 2010-05-21 |
This battle has been flown by 53 pilots a total of 62 times.
GN Abel Malik - 2004-11-23
LCM Aleksey Chugunov - 2003-11-08
HA Anahorn Dempsey - 7 times, last on 2021-10-12
FA Brukhar - 2005-04-20
COL Carl Lost - 2003-10-08
FA Conker Blackwood - 2009-09-18
GN Dax Corrin - 2004-06-05
COL Dirty Vader - 2005-05-06
GN Dunta Polo - 2010-05-21
GN Elwood the Brave - 3 times, last on 2020-03-31
FA Giovanni Palermo - 2004-07-17
GN Golbez Harvey - 2015-11-21
AD Hav Antiel - 2017-09-23
MAJ Jagged Fell III - 2024-10-11
MAJ KEBLAOMEGA - 2024-06-07
LC Kenath Zoron - 2003-12-20
GN Master - 2003-10-03
MAJ Mauser - 2015-06-17
CPT Morpheus - 2005-05-14
HA Pete Mitchell - 2017-07-09
COL Phalk Sturm - 2020-08-24
FA Pickled Yoda - 2005-01-15
LCM Raistlin - 2003-08-02
CPT Rogue - 2003-11-15
LC Savageaz - 2003-10-03
COL Shae Kitane - 2003-09-13
COL TheBlackxRanger - 2021-08-31
CPT Tvan'Oris - 2003-06-25
LCM Tyr Kenaz - 2003-10-26
CPT Voort SaBinring - 2003-11-12
CPT Wap Eal - 2004-11-07
MAJ Wolve Excelsior Berkana - 2023-02-06
COL Wraithdog - 2014-10-06
VA Zósite Kónstyte Styles - 2 times, last on 2009-05-21
COL Zystem Fryar - 2003-06-25
Title : Dark Allies Filename : Dark Allies Authors : Carl Lost (Pin# 3635), Viper (Pin# 8293) Number of missions : 4 Platform : TIE Plotline by :Marcin Szydlowski, mission 1, Carl Lost, missions 2, 3, 4, 5 TFW Mission Creation by: Viper ================================================================ Required patches ---------------- * EH Ship Patch for TIE Fighter * Fly Rebel Fighters Installation instructions -------------------------- 1] Make sure you have the EH Ship Patch for TIE Fighter installed 2] Download the Fly Rebel Fighters patch from the EH Patch archive (http://tc.emperorshammer.org/patcharchive.php) 3] Install the Fly Rebel Fighters patch by double clicking it in the EHSP installer 4] Double click the .EHM file, the EH Battle Launcher will install the battle 5] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc. 6] Press the TIE Fighter button on the EHBL to start the game 7] Create a new pilot and fly the first battle 8] Uninstall the Fly Rebel Fighters patch by double clicking it in the EHSP installer THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. --------------------------------------------------
Mission 1: The Science Office has goofed up! By accident they have created numerous clones of Snji and you've been chosen to hunt them down. A Sith Warrior has been put on your side to help you in this matter! Mission 2: The other part of the clones is trying to make it to safety through money (they took some inventions concerning hyperspace communication form the Science Office) and to an old acquaintance of the Empire - The Muurians... Intel has found out that one of the SHU's in the hangars near the bio defense weapons training section in Daedalus (implemented after the New Rebublic Treachery at Ryloth Incident) was gone. Snij Clone XX managed to send a Ysalamir to Daedalus, which distracted Warrior Lost from him.... The shuttle's last trajectory, measured from the Intel Liasions Officer on board the M/CRV, pointed to Muurian Space, where Snij XX possibly tries to go underground in an inconspicuous Cargo Freighter... SW Lost is greatly enraged and thus will direct you through the Force when inspecting the 3 or 4 freighter convoys that are supposed to pass through this area. It is likely that other Snji clones wil take this escape route as well.... Mission 3: Three weeks later: The engine signature data from the Escort Shuttle is far from allowing Intel an unique target location. A sensor probe would have been better! Although it is not your fault, you have been close to feeling the wrath of the Dark Jedi Lost. The Briefing officer, however, who SHOULD have known that, has been brought to the medics with a crushed throat. He is not present at the briefing. Barely containing his anger, Sith Lost directs you to scout the last known location of the Shuttle signature print - an asteroid field where possibly the Snji clone tries to turn the strange container cargo into money for his further escape. The Escort shuttle tries to rendezvous with an Muurian Freighter, which has a Muurian Corvette for an escort. For the Muurians this is a powerful military ship, considering their budget. So it must be quite important, possibly the bioweapon countermeasure? With this, they could attack their neighbours with bioweapons without fear of like retaliation! This time Intel has done a masterpiece - YOU are in disguise and one of the three starfighter escorts, SW Lost did his part by influencing the crew. Therefore when you pick up patrol, you will try to put a beacon onto the shuttle, since there is no capacity to be there in time with boarding craft. The SHU will flee, but will jettison the container, since it slows the SHU down. Nobody must know about the Muurian operation, since the EH doesn't want a war With Muuria - too expensive and at least keep the veil of diplomatic relations.... therefore the Corvette and the freighter MUST be destroyed as well as the other starfighers. Afterwards, Lost will arrive in a ATR and dock with you and hyper home with you! Mission 4: Ecaped again ! The last Snji clone fooled you and (the not lightly enraged) Sith Warrior Lost by making the Muurians fight you. Lost suspects that Snji Clones have latent Force powers that activate in high distress.... Therefore, after having been refitted by the ATR of Lost, you will follow the hyper beacon of Snji immediately and scout wherever you find yourself. Lost will hyper to the next EH port and get the assistance of a INT, if possible. You hypered out directly into the abyss... ONE Snj clone left was bad but you arrived at a HEAVILY defended facility of the New Republic. SNJII probably promised assistance in the clone process of himself in exchange for complete safety from you. The NR apparently tried to use genetic weapons after the bioweapon attack from the Ryloth Incident failed.... All you can do is to inspect all capital ships and get some data. Mid Mission you hear a whisper in your head "I have assesed your situation - assistance will arrive soon, Lost out". Mission 5: You are safe onboard the M/FRG Ludwick IV and scramble out of the almost smoldering R-41... In front of you stands Sith Warrior Lost in a flightsuit... (Flight Officer now is MAJ Lost). "We will end this charade from SNJII - the clone facility must be captured. What they don't know is that an INT and two Star Destroyers are en route to the facility. No one will escape! - I have two T/D's here - I shall use rocket attacks for the numerous NR capital ships and you will defend me from fighter attacks. You may "send" me home if you think you can handle it. I then shall return in the ATR when you have disabled the PLT, so I can board it and PERSONALLY crush the last clone, as well as the foolish Rebels that think thy can outwit a Dark Jedi..." Go for a great space battle... !!