2
AD Locke Setzer
Reviewer's rating profile
2023-09-16
I have some issues with this one. Stationary capital ships (especially when they're friendly and you have to defend them) is an automatic point deduction. There's a lot of similar sloppiness going on here design-wise that makes it hard to recommend, even though is ultimately is pretty playable.
I do appreciate that there is some real teeth here with the ship you're supposed to protect, and you do have to stay on top of things. I'm not sure the difficulty is ideally balanced on it though, which likely will make it frustrating for folks who would prefer to control the intensity.
3
CM Benji Tandor
Reviewer's rating profile
2023-06-24
Long wait times and tedious grinding down of capital ships bog down this otherwise enjoyable battle.
My eighty-seventh battle in the TIE Corps.
2
GN Triji Boliv
Reviewer's rating profile
2022-06-30
I really struggled to enjoy this battle. 3 of 4 missions had me sitting for extended periods of time waiting, and a couple of those had me disabling a VSD by myself, yet enemies got swarmed by friendly ships where I couldn't get a single kill for myself. I feel like this battle really could have used a little more balance between the various components of the design.
3
COL Phalk Sturm
Reviewer's rating profile
2021-10-31
Decent and enjoyable battle. Although, with some minor tweaks this one could have improved drammatically. Some of the assignments have excessively long waiting times, and the idea of pitting a T/I against capships with insufficient payloads, is plain boring. Trigger-finger soring should be avoided by creators. Last mission is close to a clear copy of mission 1. Putting those issues aside, it's worth a try and good for 4 FCHG points.
3
AD Hav Antiel
Reviewer's rating profile
2020-09-14
Interesting battle, especially for the DB. Once again you're flying TIE/IN with shields—plus a beam weapon this time. Not sure why the DB keeps sending Interceptors to take out enemy cap ships.
4
COL Rau Aznable
Reviewer's rating profile
2006-11-18
I don't give it a 5 because of the ridiculous bugs. Nevertheless, this battle is very challenging and really fun. It even made me crash with an asteroid for the first time ever.
4
LC Choosh
Reviewer's rating profile
2003-02-12
Very good battle, i didn't like all the T/I with missiles though, they were tough, and in mission 4 I had to disable the friendly VSD so it wouldn't ram the one i had to capture. But it was enjoyable
5
GN Smitrock
Reviewer's rating profile
2002-02-21
I liked this DB battle, not too hard and not so easy. Just a little bit of a wait early on in the battle to captue the VSD but I made a quick grilled cheese sandwich :) Good battle Fenn.
2024-09-08
This battle required EH patches but does not reflect that in the Battle Center.
2010-04-05
This one needs a big rework. Friendly caps are sitting ducks, enemy caps shoot back. Friendly fighters attacking friendly ships, way too many bombers with torpedoes for easy, and why on earth you need to destroy all fighters in mission 4 is beyond me. Finally manage to keep yhe VSD alive, but then you can't pay attention to that one limping T/I that got away :(
2010-04-05
Mission 2 is dumb: you barely have enough rockets to take out the frigate, and then 2 ISDs show up. Using unlimited waves also doesn't work cause your wingmen start attacking your own Corvette, which then hypers out preventing additional waves :(
2009-03-29
Mission 1: Friendly VSD 'Ebony Flare' does not fire at enemies.
2009-03-29
This battle requires the EH Ship Patch for XvT but it is not stated on the battle download page or in the readme.
Battle Total: | 342,830 | CPT Vanguard88 | 2023-09-12 |
---|---|---|---|
Mission 1: | 92,855 | CPT Vanguard88 | 2023-09-12 |
Mission 2: | 65,702 | CPT Vanguard88 | 2023-09-12 |
Mission 3: | 80,849 | CPT Vanguard88 | 2023-09-12 |
Mission 4: | 103,424 | CPT Vanguard88 | 2023-09-12 |
(of available records)
1 | 342,830 | CPT Vanguard88 | 2023-09-12 |
2 | 173,033 | COL Carl Lost | 2002-08-07 |
3 | 160,422 | CM TK-9780 | 2002-12-06 |
4 | 134,364 | CPT Derek Dan | 2002-08-27 |
5 | 120,085 | COL TK-7764 | 2003-02-09 |
6 | 112,196 | MAJ VinDoros | 2002-08-23 |
7 | 101,337 | MAJ Zhaim Jifarr | 2002-09-01 |
8 | 99,377 | LC Savageaz | 2003-01-28 |
9 | 96,224 | COL CrimsonFury | 2003-04-27 |
10 | 96,079 | COL Phantom | 2003-08-06 |
This battle has been flown by 90 pilots a total of 98 times.
HA Anahorn Dempsey - 5 times, last on 2021-03-19
GN Andrzej Mezynski - 2005-01-09
AD Apophis Kuma - 2003-09-25
CM Benji Tandor - 2023-06-24
COL Carl Lost - 2002-08-07
COL CrimsonFury - 2003-04-27
CPT Derek Dan - 2002-08-27
COL Drak - 2004-08-26
GN Dunta Polo - 2013-10-27
GN Exar Kit - 2003-04-04
LC Frey Gallandro - 2002-11-23
AD Gidda - 2003-01-01
AD Hav Antiel - 2020-09-14
MAJ Hermann - 2 times, last on 2021-10-26
MAJ Hunter - 2003-01-17
CPT Jan Pieter - 2003-12-06
MAJ KEBLAOMEGA - 3 times, last on 2024-03-01
AD Locke Setzer - 2023-09-16
COL Malidir - 2005-03-03
COL Phalk Sturm - 2 times, last on 2021-10-31
COL Phantom - 2003-08-06
CM Rosh Nyine - 2024-06-18
LC Savageaz - 2003-01-28
COL Shae Kitane - 2002-12-17
COL TheBlackxRanger - 2024-02-27
AD TK-2107 - 2002-12-09
COL TK-7764 - 2003-02-09
CM TK-9780 - 2002-12-06
GN Triji Boliv - 2022-06-30
MAJ Tuba - 2011-04-14
CPT Tvan'Oris - 2003-07-09
CPT Vanguard88 - 2023-09-12
MAJ VinDoros - 2002-08-23
MAJ Wolve Excelsior Berkana - 2023-02-12
MAJ Zhaim Jifarr - 2002-09-01
COL Zystem Fryar - 2003-06-15
TITLE: Conflicts of Interest MISSIONS: 4 MEDAL: TBA GAME PLATFORM: X-Wing vs TIE Fighter AUTHOR: FL/LCM Fenn Logan/Butcher 3-1/Avenger Wing I/SSD Avenger LoC-ISx15/CoB[FUSL]{IWATS-XTT}[XvT] PRT Darkfenn (Sith)/Archanis of Taldryan {SA: CORE} EMAIL: hawk291@juno.com Required patches ---------------- * EH Ship Patch for XvT Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your XvT one for additional material like patches, sounds etc. 3] Press the X-wing vs TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the Imperial training missions ____________ Battle Plotline: Read Plotline.txt. __________________________________________________________________ My thanks to George Lucas fore creating the wonderful universe to play in. I was almost AWOL to be enlisted into the army the night Star Wars opened up in 1977. Also thanks to Troy Dangerfield for making a hassle-free mission editor. It's still work designing missions, but it is a very user-friendly program. ______________________________________________________________ THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY.
DESCRIPTION: OP 1: INFILTRATE ISD SIRIUS! House Archanis has been tasked to conduct operations against Clan Naga Sadow's Victory Star Destroyer Sirius. First we need to find out her mission status. OP 2: STRIKE MISSION! Our next task while we await the results of the Sirius infiltration is to take out the Dragon's Claw, which has been predicted to hamper future Taldryan activities. With our main starfighters down for repairs and rearming we'll have to use the back-up TIE Interceptors. I know they are not designed for this particular type of mission, so we have to improvise. All 3 squadrons should be enough to bring the Claw down. This action will likely draw additional Ludo Kressh forces. If so, you must see to it that they're destroyed. We may be able to send you reinforcements, so persevere. OP 3: PIRATE INTERDICTION! Intel has discovered a pirate clan that has been hired by House Ludo Kressh to conduct raids on Archanis shipping. The pirates are rumored to be a faction of Clan Xizor, but this is unconfirmed. They are, however, backed by Naga Sadow, so you'll likely face top-of-the-line planes, both Imperial and Rebel. Be careful. The area is heavily mined. OP4: CAPTURE! Make sure you clear space of all enemy fighters before you disable Sirius. Once our people are extracted, there will likely be a counterattack. Watch for it. After all mission objectives are met and the shuttle is safely away, take out Sirius permanently!