4
LCM Hera Storm
Reviewer's rating profile
2024-07-27
I really enjoyed these series of missions - each one had clear goals and there was plenty for you do, without long wait times, which was also really good :)
2
LT Ty Seerlan
Reviewer's rating profile
2022-12-10
Not much to say about this 4 mission battle. Nothing ground breaking, but solidly made overall. Difficulty was pretty low, no missions felt like they hinged on your actions except for maybe parts of the last one. No craft variety, only TIE Advanced and nothing else, which fine but I personally like some ship variety (or at least the choice of it). Storyline wise, pirate hunting was a fine set up and I didn't feel lost, but not terribly engaged either. Not a bad set of missions, I overall had fun, but nothing really made this one stand out from other battles
2
LC andr3
Reviewer's rating profile
2022-12-01
yeah alright. makes no sense, but whatever. it is quick so it does not hurt that much.
3
CPT Nova Discordia
Reviewer's rating profile
2022-11-26
Another enjoyable series of missions for XvT - a nice range of goals to achieve and support - in mission 4 I was actually going to hang around longer for a higher score, but didn't want my victory to turn into defeat with my command ship taking a battering and down to 55% hull as it slugged it out with a remaining cap ship. Next time play-through, going to explore this mission more. Fun missions, recommended.
3
MAJ Wolve Excelsior Berkana
Reviewer's rating profile
2021-10-31
Fast mission set, not really difficult in any way and it contains my favorite: Strike missions where you get to blow a lot of stuff up. Aside from that it isn't really all that special of a battle, but again it is entertaining at least.
4
RA Genie
Reviewer's rating profile
2021-10-31
I agree with Rando. There was thought behind the placement of the enemy craft, forcing you to make decisions on target priority. And in case you are wodnering, I always chose to target the B-Wings first! I will be returning for a hard attempt.
3
LC Solohan50
Reviewer's rating profile
2021-10-18
I played on Easy. These missions are very quick on Easy, but they definitely feel like they have some depth to them on harder difficulties. I would be interested to try these missions again outside of RtF, just to see how they hold up.
3
COL Phalk Sturm
Reviewer's rating profile
2021-10-10
Nice battle. Always flying a T/A made it slightly repetitive, but nevertheless an enjoyable gaming experience. You will fly a variety of roles in this short and classic-styled battle. Dogfights, bombing runs and protecting craft, in a well balanced environment, with an average plotline and briefings. Worth flying if you are running out of battles in the compendium
4
LC Rando
Reviewer's rating profile
2019-07-30
Very good battle! The missions and briefings are well constructed. There's enough going on in combat that you need to prioritize and plan your approach, but it's never overwhelming. If you can handle the action, that is. Pay attention to elective craft loadouts, since the defaults may not be optimal. Tip: the decoy beam is available in every mission. If you can properly utilize its game-breaking power, your TIE Advanced will become an unstoppable force of destruction. My only complaint is there are a LOT of craft in the final two missions. A score attack will require excessive investment of time and patience, well over an hour in both of these missions. This is probably one of the longest battles I've flown in terms of scoring time. But if you're not aiming for a good score, the primary objectives are simple and quick to achieve.
5
CM El Guapo
Reviewer's rating profile
2005-11-26
This was a fun mission. Recommended to all pilots.
5
HA Frodo March
Reviewer's rating profile
2003-03-28
This is the best created battle I've ever seen for XvT on the mission compendium, the briefings are just sensationnal, the gameplay is elaborate, yet simple and fun in all shapes and sizes, plus it includes a patch that enhances gameplay. We need more battles like this!
4
CPT Ibram Gaunt
Reviewer's rating profile
2003-03-26
Was a very interesting mission, and I must say, the B-Wings looked preaty sweet. A 4 from me :)
2009-08-12
Mission 1: Enemy Y-Wings have bad target orders: surely they should be attacking the convoy? Mission goal only shows as 75% complete when all of the convoy has entered hyperspace.
Mission 4: Goal to keep FRG Patriot intact does not have a description on CMD for failed or current status. FRG Patriot and pirate starships do not fire on each other when in range.
Battle Total: | 696,888 | LC Rando | 2019-07-30 |
---|---|---|---|
Mission 1: | 133,480 | LC Rando | 2019-07-30 |
Mission 2: | 120,528 | LC Rando | 2019-07-30 |
Mission 3: | 193,500 | LC Rando | 2019-07-30 |
Mission 4: | 249,380 | LC Rando | 2019-07-30 |
(of available records)
1 | 696,888 | LC Rando | 2019-07-30 |
2 | 372,829 | COL Brucmack | 2005-02-10 |
3 | 273,238 | CM BlackHellKnight | 2003-04-30 |
4 | 257,866 | RA Genie | 2022-12-14 |
5 | 251,417 | MAJ Calvin Senzin | 2003-04-15 |
6 | 205,104 | COL Carl Lost | 2003-07-15 |
7 | 164,852 | RA Colo Delste | 2022-11-29 |
8 | 145,656 | LC Savageaz | 2003-03-28 |
9 | 138,609 | MAJ Zhaim Jifarr | 2004-09-26 |
10 | 138,545 | CPT Asen Starlancer | 2022-11-24 |
This battle has been flown by 112 pilots a total of 123 times.
GN Aardvark - 2022-12-14
GN Abel Malik - 2003-04-03
LC Alec Qarni - 2003-08-17
CPT Alsdyr - 2003-11-28
HA Anahorn Dempsey - 6 times, last on 2021-02-01
LC andr3 - 2022-12-01
CPT Asen Starlancer - 2022-11-24
CM BlackHellKnight - 2003-04-30
COL Brucmack - 2005-02-10
MAJ Calvin Senzin - 2003-04-15
COL Carl Lost - 2003-07-15
LC Choosh - 2003-04-07
LC Chris Cox - 2004-08-30
RA Colo Delste - 2022-11-29
CPT Con Selar - 2003-08-11
FA Conker Blackwood - 2009-10-26
GN Coranel Both - 2016-03-08
MAJ Coremy Jertese - 2019-10-26
AD Daniel Licinius Trajanus - 2003-04-03
GN Dax Corrin - 2003-04-06
LC Dolsar Saris - 2003-04-10
COL Drak - 2004-09-23
GN Dunta Polo - 2009-08-12
GN Earnim Branet - 2004-06-14
LT Eifel - 2005-05-12
GN Exar Kit - 2003-04-14
HA Frodo March - 2003-03-28
RA Genie - 2 times, last on 2022-12-14
LC Girth Snail - 2003-09-09
COL Gyssler - 2011-12-20
COL Gytheran - 2022-12-01
AD Hav Antiel - 2019-09-02
LCM Hera Storm - 2024-07-27
MAJ Hermann - 2 times, last on 2021-10-28
MAJ Hunter - 2003-05-19
CPT Ibram Gaunt - 2003-03-28
COL Jer Stryker - 2003-05-10
LCM Josi - 2003-07-10
LT Kate Flyer - 2005-05-31
MAJ KEBLAOMEGA - 2022-12-05
LC Kenath Zoron - 2003-06-10
COL Lenvik - 2005-01-26
CPT Leslaw - 2003-04-27
COL Malidir - 2004-06-27
GN Mark Schueler - 2 times, last on 2014-02-16
CM Michael K Starburst - 2003-06-25
COL Nightmare - 2003-04-28
CPT Nova Discordia - 2022-11-26
HA Pete Mitchell - 2017-08-29
COL Phalk Sturm - 2021-10-10
COL Phantom - 2003-04-01
FA Pickled Yoda - 2003-04-17
LC Rando - 2019-07-30
LC randyrumrnr - 2021-09-19
LCM Rosh Nyine - 2024-07-15
CPT S 4patas - 2005-02-05
CM Sabbath - 2003-10-19
LC Savageaz - 2003-03-28
COL Shae Kitane - 2003-06-06
CM Shinobi - 2003-12-20
LC Solohan50 - 2 times, last on 2022-11-23
COL TheBlackxRanger - 2022-11-25
CPT Tiamat - 2003-11-12
AD TK-2107 - 2003-11-03
COL TK-7764 - 2003-04-02
CM TK-9780 - 2003-06-05
MAJ Tuba - 2011-10-08
CPT Tvan'Oris - 2003-05-03
LT Ty Seerlan - 2022-12-10
CM Varik Kassal - 2022-11-27
MAJ Wolve Excelsior Berkana - 3 times, last on 2023-09-02
CM Xanatos Screed - 2003-04-04
MAJ Zhaim Jifarr - 2004-09-26
COL Zystem Fryar - 2003-06-04
X-Wing vs. Tie Fighter (SP) Battle Title: Wing XXI: Stelek Squadron Missions: 4 Medal: Stelek's Star Author: SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign (mindb_ender@hotmail.com) Game Platform: X-Wing vs. Tie Fighter (+B-Wing Patch) Release Date: 10/feb/2003 Ships: TIE Advanced Difficulty: Easy. Filename: wxxi2stelek.zip File contents: STELEKM1.TIE, STELEKM2.TIE, STELEKM3.TIE, STELEKM4.TIE, stelekribbon.jpg Mission.lst, Readme.txt, Imperial.lst, stelekmedal.jpg, patch.txt Software used: XvTEd, XvT, Notepad, Paintshop Pro, Shippatch THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. Required patches ---------------- * EH Ship Patch for XvT Installation instructions -------------------------- 1] Make sure you have the EH Ship Patch for XvT installed 2] Double click the .EHM file, the EH Battle Launcher will install the battle 3] Check the Misc folder in your XvT one for additional material like patches, sounds etc. 4] Press the X-wing vs TIE Fighter button on the EHBL to start the game 5] Create a new pilot and fly the Imperial training missions Description ----------- This battle has been made to introduce the Squadrons of Wing XXI aboard the Kawolski and to advertise and test the B-Wing patch for XvT in use as an additional enemy craft. It is part of a series of battles about varied TC units and their squadron objectives. Story Line ---------- 1. Stelek Squadron, 135th TIE Corps Squadron, of Wing XXI is based upon the ISDII Kawolski and its objective is Long Range Support. Long rang Support Squadrons provide long range missile fire to other Squadrons, when they attack lightly shielded targets (or those with massed fighter defences); OR provide point-blank bombing support against heavily shielded targets (or those with minimal fighter defenses). In this mission you will be deployed as Long Range Support in a far wider sense: You are to escort freighters from the Corporate Division along a hyper jump point around an asteroid field. The freighters are carrying TIE Vanguard parts captured by Renegade Squadron outside the Pyrath System and are on their way to the Emperor's Hammer Science Office. There the parts will be tested before Renegade and Cobra Squadron can use them on their own TIE Vanguards. 2. Stelek Squadron did well protecting the Corporate Division convoy from that pirate attack. The freighters are now already safely docked to the Science Office Laboratory and are being unloaded. However the Squadron needs to go back to that same hyper point again to help out the VSD Retribution, which wasn't as fortunate as Stelek was: Probably because of the B-Wing attacks it blew its hyper drive just before it could jump away and is now a sitting duck for any additional attacks. We are sending Stelek in together with a repair and rescue party, for which it will have to provide cover. The rescue party consists of a Frigate carrying the smaller parts and tech crew and a Cargo Ferry carrying the replacement hyper drive. The whole operation should be over and done with in mere minutes. 3. Using a Frigate in their attack on the VSD Retribution was an unexpected mistake of these Pirates: The Retribution was able to trace the Frigate's hyper drive trail easily - leading us to a mass centre on the outskirts of the Ornaka System, previously believed to be devoid of life. It would seem an unknown group of privateers has set up shop here recently - which hopefully means they don't have amassed a lot of defences yet.... Though their use of the top of the line New Republic fighters might suggest they have large resources. We are sending in Stelek Flight 2 for a retaliation strike, in which the goal is to do as much expensive damage as possible with minimum losses. 4. The Base these Ornaka Pirates have set up for themselves was a lot larger then previously estimated and Stelek Flight 2 was only able to do superficial damage. The Emperor's Hammer won't condone a Pirate's Nest so close to its borders and shipping routes so we're sending in a larger force to destroy the base completely. This will probably scare the rest of the scum away. Stelek Squadron will join up with the Deep Strike Squadron Zlatan on this mission, providing long range support. In the case of any unexpected events we have the Transports of Zulu Squadron and Frigate Patriot standing by to help out. Its of the utmost importance that this Pirate Base is demolished. NOTE ------------------- You need XvT (or at least all the ships involved there) AND the B-Wing Patch. To fly as a team all players need the same version, make sure you all have the update by lucasarts installed. Other Information ----------------- This is the First release of a quickly made battle. Bugs could arise - please mail me if they do - also if you have hints, death threats, questions or appraisals.SCO-TCT-TCS-PROF/FA Ender mBind/CS-10/SSSD Sovereign GSx2/SSx7/BSx4/PCx7/ISMx16/MoI/MoT-32rh-51gh-6bh/IS-1SR-2GR-1PR/LoC-TS-Rx1/DFC-Rx1/CoS/CoE/CoL/CoB/LoAx2/OV-3E [CNTR] {IWATS-AIM-GFX-ICQ-IIC/1/2/3-JS-M/1/2-OPT-SM/2-TM-TT-XAM-XTM/1/2-XTT}