4
CPT Anthony Starr
Reviewer's rating profile
2025-03-05
Played on easy with cheats, I liked the missions. Goals were easy to understand, some quick points.
4
MAJ Jagged Fell III
Reviewer's rating profile
2024-12-16
Ran for RtF with full cheats and on easy. Fast and simple, decent story
3
AD Locke Setzer
Reviewer's rating profile
2023-08-19
I thought it was pretty good, very classic TIE Corps battle in a lot of ways. Mission #4 was a bit of an issue, between cap ships running into each other and TIE Bombers destroying the platform before the shuttle that was supposed to escape launched, but otherwise some pretty classic, TIE Fighter kind of fun.
4
GN Triji Boliv
Reviewer's rating profile
2023-07-20
I enjoyed this battle! Good mix of crafts flown and a variety of mission objectives ranging from super easy to more complicated. Overall well built and an interesting plot line.
4
ACO JetMech
Reviewer's rating profile
2020-09-24
This was quite a lot of fun. The buildup is good and the final setpiece is a blast.
4
LCM Lo Mar
Reviewer's rating profile
2020-09-12
The battle starts out fairly routine, with basic missions. However, it definitely builds in scale over the course of the battle, and the last mission in particular is a pretty spectacular set piece. I wish there was more storytelling in the briefings, but otherwise, pretty fun.
4
COL Dirty Vader
Reviewer's rating profile
2004-10-23
Nice battles, intersting plot and nice missions to fly.
5
LT Edward De'Galeon
Reviewer's rating profile
2002-07-24
This is a great battle and I recommend it strongly. There is an interesting plot, lots of action, good briefings, and fun missions. There are some slight problems, like the capital ships having star fighter orders and advanced concussion missiles against a TIE Advanced is never fun, but it’s a great battle over all. Go fly and enjoy. I give it a 4.70 (rounded up to a 5 for purposes of the EH review scale
5
LC Argon Viper
Reviewer's rating profile
2001-08-25
I loved this battle, it had a perfect mix of dogfighting and anti-cap missions. Good work!! :)
3
AD Krax Tarnisar
Reviewer's rating profile
2001-03-02
An interesting battle, although it did get a bit repetitive. "Oh, it's the decloaking cloaked platform" time after time. And the last mission is a bit odd, what with all those cap ships just hanging around and not doing much. The basic plot idea was good, and if it would have only been a five or six mission battle I think I would have rated it a 4.
4
COL Zorn Starn
Reviewer's rating profile
2001-02-18
Basically a dogfight mission that gets a 4 for a unique design.
4
CPT Xanthir Cloudblade
Reviewer's rating profile
2001-02-08
Really good battle. I liked all the missions.
4
COL Marconius
Reviewer's rating profile
2001-02-08
Overall good battle. Briefings, questions, all working and clean of mistakes. Not a bug to be found anywhere when I flew it. No annoying waiting around for something to happen. Goals were well thought out for the most part. Decently hard, but not so much so that it is totally discouraging. Only major flaw was that in mission 7 a bunch of cap ships came in and did basically nothing (ie, launched few fighters and shot at nothing). My machine is fast enough to keep up with it without slowing down, but annoying to have those ships sitting uselessly by, just watching and then leaving.
4
Ninja
Reviewer's rating profile
2001-02-08
Great Battle til you hit misson 7. Too many Captial Ships that Tie slowed down :/ But overall a good battle :)
2015-06-13
In mission 4, VSD Grappler collides and suffers lethal damagae with the CRL and/or the M/FRG in 95% of occasions.
Battle Total: | 499,336 | COL Callista | |
---|---|---|---|
Mission 1: | 75,113 | CPT Mace | |
Mission 2: | 78,787 | CM Esm'ael Rasxus | |
Mission 3: | 77,487 | COL Todbringer | |
Mission 4: | 75,890 | MAJ Artyis | |
Mission 5: | 60,563 | LC Brandon | |
Mission 6: | 84,818 | COL Scoser | |
Mission 7: | 75,312 | HA Plif | 2014-06-08 |
(of available records)
1 | 358,438 | COL Drak | 2003-01-28 |
2 | 343,241 | COL Dirty Vader | 2004-10-23 |
3 | 309,106 | COL Moagim Daar | 2004-12-08 |
4 | 308,889 | AD Locke Setzer | 2023-08-19 |
5 | 295,671 | GN Brian | 2005-03-30 |
6 | 285,916 | LC Scuslem | 2003-01-27 |
7 | 238,480 | LCM Daniel Frost | 2003-02-23 |
8 | 231,483 | VA Colo Delste | 2021-06-12 |
9 | 196,914 | CPT Firzam Coldsteel | 2005-01-07 |
10 | 181,468 | LC Iceman | 2015-03-08 |
This battle has been flown by 186 pilots a total of 222 times.
GN Abel Malik - 2005-03-05
CPT Adam Szydlowski - 2003-01-10
MAJ Aldaric - 2018-06-04
HA Anahorn Dempsey - 9 times, last on 2021-08-24
COL Angel - 2004-08-31
CPT Anthony Starr - 2025-03-05
CPT Atmos Myremod - 2003-05-27
GN Brian - 2005-03-30
FA Brukhar - 2005-03-05
VA Colo Delste - 2021-06-12
FA Conker Blackwood - 2009-12-15
LCM Daniel Frost - 2003-02-23
MAJ Deleted Member - 2003-04-07
COL Dirty Vader - 2004-10-23
COL Drak - 2003-01-28
LC Drake Jensen - 2003-03-04
CPT Dweezil - 2003-10-14
GN Elwood the Brave - 5 times, last on 2023-09-20
CM Epicedion - 2020-09-16
CPT Firzam Coldsteel - 2005-01-07
CPT Frenchie6 - 2020-09-04
HA Frodo March - 2014-06-09
GN Gilad Pelleaon - 2 times, last on 2018-06-30
GN Golbez Harvey - 2015-07-01
COL Gyssler - 2003-12-06
COL Gytheran - 2025-03-11
AD Hav Antiel - 2017-06-11
MAJ Hermann - 2 times, last on 2021-04-30
CM HicRic - 2003-08-05
FA Howlader - 2009-12-01
LCM Hubert - 2003-02-02
LC Iceman - 2015-03-08
MAJ Jagged Fell III - 2024-09-18
GN Jarek La’an - 3 times, last on 2020-09-14
ACO JetMech - 2020-09-24
FA John T. Clark - 2016-06-29
VA Kane Reese - 2003-01-10
MAJ Kazraran - 2022-03-11
MAJ KEBLAOMEGA - 2024-05-23
FA Khadgar - 2003-01-20
MAJ Landon Cruise - 2014-06-07
SL Linoge - 2003-01-10
LCM Lo Mar - 2020-09-12
AD Locke Setzer - 2 times, last on 2024-09-10
COL Malidir - 2005-02-12
GN Mark Schueler - 5 times, last on 2020-09-10
GN Master - 2 times, last on 2015-06-29
Mayk Wolverine - 2005-05-16
COL Moagim Daar - 2004-12-08
FA Pellaeon - 2003-05-23
HA Pete Mitchell - 2 times, last on 2020-09-16
COL Phantom - 2003-01-25
FA Phoenix Berkana - 2022-10-20
FA Pickled Yoda - 10 times, last on 2022-10-22
HA Plif - 5 times, last on 2018-06-06
CPT Rogue - 2003-09-14
LC Savageaz - 2003-08-25
LC Scuslem - 2003-01-27
CM Sergeyli - 2009-08-17
LC Spade - 2005-01-17
COL Stuart - 2003-11-24
CPT Syntroth - 2022-10-07
COL TheBlackxRanger - 2024-03-24
GN Triji Boliv - 2023-07-20
CM Trowa - 2003-07-02
COL Ulrich Drachen - 2016-06-14
CPT Voort SaBinring - 2003-10-25
MAJ Wolve Excelsior Berkana - 2022-07-19
COL Wraithdog - 2014-07-25
COL Zeth Durron - 2010-03-29
Battle Plotline: “Strike of the Hammer” PLOTLINE Title: Strike of the Hammer Missions: # 7 Game Platform: TIE Fighter Author: CMDR/COL NiksaVel/Avenger/ISD Intrepid - nikola.leder@ri.tel.hr Installation Instructions: Required patches ---------------- * none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc. 3] Press the TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the first battle THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. Description: Mission 1: You are to patrol the area around the PLT Dagger, while some new tactics are being tested. While on patrol you get attacked by rebels, which is most intriguing, since this station is supposed to be secret. Your craft - TIE Interceptor Mission 2: After calculating the hyperspace path of some of the fleeing ships, we have located a rebel frigate from where they have been launched. You must hyper in and eliminate it to secure the platform. The rebel commodore must be captured so we could find out how the heck they learned of our position. Your craft - Assault Gunboat. Mission 3: The captured command staff has yielded information on a cloaked rebel platform in a relative proximity of the PLT Dagger. It must be neutralised at all costs; it is still a mystery how they managed to construct a platform under our nose. In this first phase of attack you must eliminate the starfighter defences. Modified Interdictor Harpax II will arrive to trap the rebels and take command of the operation. As the mission progresses, the tide turns when a CRL enters the area with it’s escorts. We already encountered this rebel cloaking technology. It appears that when exposed to Interdictor’s gravity wells, cloaking generators overload, and de-cloak. Your craft - TIE Advanced. Mission 4: Two Victory class star destroyers have been assigned to this operation. They will eliminate the CRL threat, while you and other starfighters eliminate rebel starfighters and escorts. As the CRL gets destroyed, M/INT Harpax II re-enters the battle-zone. When the PLT gets de-cloaked, you must eliminate it. As the rebel commodore flees the area, VSD Leviathan menages to capture it with a tractor beam. Your craft - TIE Advanced Mission 5: You are to patrol the area near the remains of the rebel base and wait until ISD Subjugator arrives with the Dark Jedi who will interrogate the captured rebels. When the ISD Subjugator arrives, a rebel cruiser enters the area, and both VSD commodores defect to the rebels. Your craft - TIE Advanced Mission 6: Let the games begin! ISD Subjugator had to retreat to avoid certain destruction, that needless to say caused quite a fewon the bridge. Now it’s payback time. We must patrol all the nearby area, to find them. Failure to comprehend them will not be tolerable. We have managed to put a tracking device on the VSD Leviathan before it escaped, but all the sudden while we were preparing for an assault it simply disappeared from our sensors. They must have another cloaking device! You will hyper in the area and do your best to keep them occupied while the INT is on its way to capture them. Your craft - TIE Advanced Mission 7: This is unbelievable! Rebels built another cloaked PLT here. Now it is time to destroy them. Everything and everyone is to be completely annihilated. Entire battle group 1 has been mobilised and will join us soon. May the darkness protect you! Your craft: Missile boat THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY. Battle corrected by FM-TCT/CM Corran Halcyon/Inferno 1-3/ISD Challenge “Defections” (defections.doc) * Added “Corrections” section at the end, justified all except the title, and corrected numerous spelling and grammatical errors. Battle 1 Index (battle1.lfd) * No corrections needed Mission 1 (strike1.tie) Briefing * Changed post-mission officer success question to “…the Rebels...” and capitalised “Rebels”. Gameplay * Changed all Rebel fighters to have the same colour paint as their name (Rogue to red). * Erased periods at ends of radio messages 1 & 3, changed message 2’s period to an exclamation mark. Mission 2 (strike2.tie) Briefing * Changed pre-mission officer question 1 to “…how the heck they learned of our position.” * Changed pre-mission officer question 1 to “…where they were launched.” * Changed pre-mission officer question 3 word “it’s” to “its”. * Corrected spelling of post-mission officer failure question word reinforcements. * Changed map caption word “it’s” to “its”. Gameplay * Changed X-W Rogue colour to red. * Changed T-W Runaway’s orders to “Protect”. * Changed GUN Pilum 1’s orders: 1. “Attack” targets FRG Yavin, X-Wings, A-Wings, and T-Wings 2. “Attack” targets Z-95’s, Y-Wings * Changed GUN Pilum 2’s orders: 1. “Attack” targets CRV’s Fireama and Yddgrasil. 2. “Go Home” 3. “Attack” targets X-Wings, Z-95’s, Y-Wings, and B-Wings 4. “Go Home” * Changed T/A Pilum 3’s orders: 1. “Attack” targets X-Wings, A-Wings, B-Wings, and T-Wings 2. “Go Home” * Changed the departure method of E/S Fist to VSD Shield * Changed VSD Shield’s arrival orders to “75% of all Gunboats must be destroyed” or “The special craft in SHU Runaway must have started to be captured”. * Set FRG Yavin so that it will depart when its shields are down Mission 3 (strike3.tie) Briefing * Changed map caption word “It’s” to “Its”. * Changed map caption word “desruction” to “destruction”. * Changed pre-mission officer question 1 word “mistery” to “mystery”. * Changed pre-mission officer question 1 word “menaged” to “managed”. * Changed pre-mission officer question 1 so word “you” doesn’t go off screen. * Changed pre-mission officer question 3 word “souldn’t” to “shouldn’t”. * Changed pre-mission officer question 3 word “to” to “too”. * Capitalised pre-mission officer question 3 words “Rebel” and “Imperial”. * Changed post-mission officer question 1 word “It’s” to “Its”. Gameplay * No corrections needed. Mission 4 (strike4.tie) Briefing * Changed map caption word “it’s” to “its”. * Changed map caption word “reinforcments” to “reinforcements.” * Changed pre-mission officer question 1 so words do not go off-screen, and corrected many, many spelling and grammatical errors. * Capitalised pre-mission officer question 3 word “rebel”. Gameplay * No corrections needed. Mission 5 (strike5.tie) Briefing * Changed officer mission success question so text does not run off screen. * Added post-mission officer failure question. Gameplay * Changed ISD Subjugator’s orders to “Go home” at 10% speed, and added a hyperspace point 5 km away. Mission 6 (strike6.tie) Briefing * Changed map caption string 1 to “We must locate the defected VSD’s. As soon as enemies are detected,” * Changed briefing officer question 1 so text does not run off screen. * Changed briefing officer question 1 word “comprehend” to “apprehend”. * Changed briefing officer question 1 word “menaged” to “managed”. * Changed briefing officer question 1 word “it’s” to “its”. * Added post-mission officer failure question. Gameplay * No changes required. Mission 7 (strike7.tie) Briefing * Changed briefing officer question 1 word to “annihilated”. * Added “The” in briefing officer question 1. * Changed briefing officer question 2 word “light” to “flight”. * Capitalised “Rebel” in post-mission officer success question. * Added post-mission officer failure question. Gameplay * No changes required. This battle was corrected while the Tactician was listening to Now 5 and its bonus track, “The Hamsterdance song”.