4
SL Alejandro Araujo
Reviewer's rating profile
2022-08-29
Ok so I'll review storyline, technical aspects, tactics, briefing and fun factor per mission.
Storyline:
#1: If you dont read the description, you wont have idea what was going on. We were meant to escort some high ranking officers but we have to wait on a prototype as well . Messages just randomly mentioned the names of the officers. I admit there was an attempt to bring comments on the battle but they came out rather cold and bland imho although that could be a thing for we are imperials and we are meant to be cold. hmmm ok, point here.
#2: Ok, good plot here.
#3: Yea, liking the additional attempt from the rebels to get our tech. The Interloper is clearly a plot device and thats fine, in fact I like the concept of seeing what happens when a new prototype is built...will existing fighters be enough to stop it? is it too late? Again messages to give some sense of presence are awfully addded err...lets give it a point anyways.
#4: Oh, liked the plot twist and the feeling of revenge you get when dealing with the rebel fleet. Liked more the messages this time as they added immersion.
Technical:
#1: I think mission was ok in general terms. Nothing special but nothing wrong about it. Have a point.
#2: I think I got the general idea. If somebody shoots down something, there will be a comment. Yea, that works. Have a point.
#3: I'm ok with the mission, had some cool details like the shielded T/I. Nice to fly a shielded T/I. I love it as much as the T/A
#4: Again, technically it was ok. Nice touch when the ISDs arrive.
Operational:
#1: No, no real challenge, just shoot them down. Go for the TRNs
#2: Really, keep an eye on the gunboat and the ATRs. Careful with the B-Ws...in general terms GUNz arent meant to dogfight. Point here
#3: Well, no real danger ... if you know how to handle an interceptor.
#4: Again, no real danger. The MUTR was destroyed but I didnt lose the mission...the point about bringing a huge force is that it wont be enough to win the mission, it actually would require tactics, bravery...
Briefings:
#1: Briefing was ok save for not reminding us the corvette was critical and...you could see the briefing hinted at opposition #1 but didint mention it. Rather odd. Could use a revamp here.
#2: Briefing worked this time. Another point here. I mean, gives enough information.
#3: A few glitches. however, I had an idea what was going on. Point.
#4: This time briefing was ok, if the intention as to capture the MUTR. Either the mission plotline was wrong or the briefing was wrong...either you capture or destroy.
Fun factor:
#1: Well, it was fun but waiting on the ISD to jump away wasnt that fun.
#2: I know it is fun, just not my kind of fun with GUNz.
#3: Yea, it was fun!
#4: won't deny it: I had fun with this one.
Now, points...
#1:2/5
#2:4/5
#3:5/5
#4:3/5
In average, to me, it gets 3.5...but lets make it 4. Nice job. Can be improved but nice job nevertheless!
3
CPT Nova Discordia
Reviewer's rating profile
2022-07-23
Enjoyed this a great deal - the overall plot made sense and worked well, and there was a nice mix of action. This would have got four stars from me, but like others, I found there was periods of time where you just waiting for a ship to leave to complete the mission, leaving you with nothing to do. I even made a coffee at one point waiting for a SD to hyper out!
Nice BOP battle to start with though.
4
MAJ Jaxx Nassin
Reviewer's rating profile
2021-10-24
A decent battle. However, so much pointless waiting for such a short battle. Otherwise, the missions were fun and well put together. Definitely enjoyed it otherwise! Give it a try if you like some good dogfighting and seeing the SSSD Sovereign in game
4
COL Phalk Sturm
Reviewer's rating profile
2021-03-03
This is my first BoP battle, and it was very good. Straightforward, challenging and so much dogfighting it will warm you up for some more. The only bad thing about this battle is having long idle periods while waiting your ISDs or other ships to hyper out, but otherwise, it's an excellent simple assignment, with down-to-business plot, all while having the chance to fly the imperial war-mule, see the venerable Gunship. Not to be skipped, this one.
4
GN Stryker
Reviewer's rating profile
2020-12-04
A simple and fun battle, let down only by the waiting times in some missions!
3
LT Mirei Seppen
Reviewer's rating profile
2020-03-22
The waiting extremely long times for the hypering out needs to be tweaked, I don't mine 2-3 minutes after a battle but this seemed far far too long. I think upward of ten after the battle?
4
CM Jack Wynand
Reviewer's rating profile
2020-02-09
Could be a little longer, but was suitable for an evening's flying. I play on easy most of the time so I can't speak for the difficulty on higher levels, but it was fun and the escort mission didn't require an obnoxious amount of babysitting. I enjoyed getting to fly a Tie Interceptor- its my favorite Tie in terms of Aesthetics. One part I didn't enjoy so much was having to wait for an ISD to hyperspace out after all threats had been eliminated but it is what it is.
3
GN Master
Reviewer's rating profile
2006-01-27
Average.
3
LT TK-8969
Reviewer's rating profile
2002-05-14
Nice to see SSSD Sovereign and my command ship ISD Grey Wolf in combat.
2
LT Reeva Silverhand
Reviewer's rating profile
2002-01-09
Well, it was fun but waiting for ISD's to hyper-out was annoying. Interesting idea with the stranded pilot but not hard enough. Cap. Ships could have been a little tougher (a constant pet peeve of mine is stupid Cap Ship Captains going in WITHOUT escort which really wouldn't happen in reality but i'm off topic) Good overall.
3
FA Gelton Torr
Reviewer's rating profile
2001-12-05
I enjoyed that battle, except the 3rd mission, because hiding behind a SSD hoping not to get hit isn´t something, what I call fun.
1
LC Linkan
Reviewer's rating profile
2000-11-17
To have to chase Rebel crafts that flies straight into deep space, isn't exactly what I was looking for. This is a pretty poor battle.
4
CPT DarkAlpha
Reviewer's rating profile
2000-05-09
I really enjoyed that one!
4
COL Shups
Reviewer's rating profile
2000-03-31
I enjoyed this battle. I was fortunate enough to get the wav files to work which really makes the battle that much more enjoyable. Nice plot and the objectives were not ridiculous or outlandish.
2017-01-02
M1,3: the wait times for the GW to hyper out are excessive, either reset hyperpoints or remove as goal. M4: T/I return home when there's still enemies left, M/FRG is set as secondary target while it's a primary goal
Battle Total: | 331,192 | COL Brucmack | |
---|---|---|---|
Mission 1: | 90,650 | LCM Tron | |
Mission 2: | 78,677 | LCM Tron | |
Mission 3: | 93,810 | COL Brucmack | |
Mission 4: | 80,932 | COL Brucmack |
(of available records)
1 | 254,631 | CM Kalith Jaenus | 2003-01-10 |
2 | 155,141 | COL Moagim Daar | 2005-01-22 |
3 | 146,017 | LCM Aregon | 2002-12-11 |
4 | 137,387 | LC Kenath Zoron | 2002-11-16 |
5 | 136,773 | CM Cabbel | 2003-11-15 |
6 | 135,042 | LC Choosh | 2002-11-18 |
7 | 126,234 | MAJ Aft Skylek | 2004-09-04 |
8 | 121,035 | LT Starithm | 2018-12-25 |
9 | 119,784 | LC Big Poppa K | 2003-12-26 |
10 | 115,795 | LCM Zhil | 2002-08-25 |
This battle has been flown by 267 pilots a total of 275 times.
MAJ Aft Skylek - 2004-09-04
SL Alejandro Araujo - 2 times, last on 2022-08-29
HA Anahorn Dempsey - 3 times, last on 2017-01-02
CPT Angel Love Saris - 2003-06-21
AD Apophis Kuma - 2003-12-21
CM Arcanix - 2003-10-24
LCM Aregon - 2002-12-11
MAJ Arid Foxtrot - 2003-10-30
LC Big Poppa K - 2003-12-26
LCM Bizkit - 2005-01-01
MAJ Bobxavi - 2003-04-29
CM Cabbel - 2003-11-15
LC Choosh - 2002-11-18
MAJ Coremy Jertese - 2019-10-12
GN Dax Corrin - 2 times, last on 2017-03-31
MAJ Deleted Member - 2003-01-29
LT Drache - 2005-06-13
COL Drak - 2003-06-17
CM Duken - 2003-10-26
GN Dunta Polo - 2009-01-27
GN Exar Kit - 2005-04-14
FA Giovanni Palermo - 2012-09-19
MAJ Hermann - 3 times, last on 2021-10-12
LC Iceman - 2002-08-11
CM Jack Wynand - 2020-02-08
MAJ Jaxx Nassin - 2021-10-24
CPT Jayden Halcorr - 2022-12-13
CM Kalith Jaenus - 2003-01-10
LC Kayle Bayron - 2005-02-08
MAJ KEBLAOMEGA - 2024-02-24
LC Kenath Zoron - 2002-11-16
LCM Lone Starr - 2003-08-10
COL Loor - 2002-11-19
GN Mark Schueler - 2017-06-03
LT Mirei Seppen - 2 times, last on 2020-03-19
COL Moagim Daar - 2005-01-22
COL Mouse Droid - 2003-12-11
CPT Nova Discordia - 2022-07-23
RA Nutrientman - 2005-01-16
CM Odin Strongheart - 2022-09-09
LCM Ons Shy - 2003-11-18
HA Pete Mitchell - 2020-05-15
COL Phalk Sturm - 2 times, last on 2021-10-24
FA Pickled Yoda - 2005-01-27
MAJ Praetorian - 2002-11-22
LC Savageaz - 2003-01-21
LT Starithm - 2018-12-25
GN Stryker - 2020-12-04
LT Stupidace - 2003-05-19
CPT Syntroth - 2022-09-23
CM TK-9780 - 2003-04-29
GN Triji Boliv - 2022-05-25
Vaasuel - 2009-03-28
LCM Valjean - 2003-10-23
CM Wisal Pol-Jo - 2002-09-17
MAJ Wolve Excelsior Berkana - 2022-04-10
CM Yukito - 2002-11-18
LT Zev Zuggs - 2002-11-30
LCM Zhil - 2002-08-25
COL Zystem Fryar - 2003-08-08
Title: Double Cross at Coronada. Number of missions: There are four missions for this battle. Game Platform: The battle had been designed for the BoP platform. Author: Mission Design: CMDR/CM Jeff Loruss/Butcher/Avenger Wing I/SSD Avenger PC/ISMx3/MoT-rh/MoT-gh/LoC-Isx19/CoL-[DRAG]-[XADI-A] JH Jeff Loruss(Sith)/Archanis of Taldryan SC {IWATS-IIC/1/2-M/1/2-XTM-XTT/SM/2} Mission IDEAS: Mission-1 WC/LC Shups/Avenger Wing I/SSD Avenger Mission-2 FM/LCM Ravil/Butcher 1-2/Avenger Wing I/SSD Avenger Missions-3,-4 came from CMDR/CM Jeff Loruss/Butcher/Avenger Wing I/SSD Avenger and from CMDR/CPT Smitroc/Rage/Avenger Wing I/SSD Avenger Mission WAV files.—These wav files have been taken out of the original Zip file as they were found to be to large to be used. So I have put these up at the Butcher Site for Downloading if you wish to install them. I will also have file to install them into the Battle.You can find these at http://butcher.squadron.org go to the library section to DL them. These files came from various sources but most of the files are from the above members of Avenger Wing and a few of them from RL people they know. Disclaimer- I do not take responsibility for any damage these files do to your computer when i tested them they had no bugs and are completely playable as is. Installation- Here are the files included in this zip file if any are missing then please contact myself at rogue0101@rocketmail.com 1] Double click the .EHM file, the EH Battle Launcher will install the battle. 2] Check the Misc folder in your BoP one for additional material like patches, sounds etc. 3] Press the Balance of Power button to start BoP and fly the battle. Description- Mission-1 We are going to escort the Admiral Darkov, Rear Admiral, and Major Firefox to the Greywolf. You must make sure that all three of the ships they are embarked on make it to the Greywolf. The Admirals Corvette is carrying Top secret Material that must not fall into Rebel hands so expect the worst.. Player Craft (1) GUN Mission-2 During the fighting in mission 1 CPT_Shups GUN was disabled. The Command staff wants flight one of Crusader squad to stay behind and protect CPT_Shups until the ATR Neuendorff docks with and repairs it. Then we all get to go home. Beware tha rebels know that our squad commanders Gun is disabled and they want information badly on our operations so they will send a strike force to capture the CPT. Player Craft (1) Gunboat. Mission-3 The ISD Greywolf is meeting the SSSD Sovereign to transfer the T/A Interloper a new proto type T/A with cloaking technology. You must not let this ship come to harm or worse be captured. You can also excpect the Rebels to show up and try to capture harass and generally try to make our lives hard. So Crusaders time to get out there and earn your navy pay. Player Craft (1) T/I w/ Hyper Drive and Shields added. Mission-4 During the fighting of Mission-3 a MUTR called Vickers piloted by our Bothan counter parts in this T/A Protoype Project have stolen the plans and are making for known Rebel space. It looks like they intend to hand over the Plans to the Rebels they must be destroyed so that these plans do not fall into rebel hands. GA Ronin has called on the rest of the ASF so expect them to arrive as back up. The Greywolf has already begun the chase we are also going to have an INT show up to help us completely destroy the Rebels in this sector, you will have to protect the INT while ATR's take out the command ships. Player Craft (1) T/A THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY. CMDR/CM Jeff Loruss/Butcher/Avenger Wing I/SSD Avenger PC/ISMx3/MoT-rh/MoT-gh/LoC-Isx19/CoL-[DRAG]-[XADI-A] JH Jeff Loruss(Sith)/Archanis of Taldryan SC {IWATS-IIC/1/2-M/1/2-XTM-XTT/SM/2}