4
LCM JKast
Reviewer's rating profile
2025-03-24
This was a really fun set of missions. The last mission had an innovative twist, but I hope I never have to do it again because it took me many tries.
0
CPT Vanguard88
Reviewer's rating profile
2025-03-21
Not a fan of this one. Far too many bugs, lack of enough warheads to complete the mission due to said bugs, no reload craft, and having to shoot an invulnerable starfighter if you want to beat the high score. Not suitable for TCIB.
5
MAJ Jagged Fell III
Reviewer's rating profile
2025-03-12
I liked the story and it did something I hadn't seen with the last mission.
4
CM LandoRasputin
Reviewer's rating profile
2025-03-06
Nice little story that grows as the missions progress. Some minor quibbles about capital ship paths running into other capital ship paths, especially on the last mission. Also, I enjoy the main idea behind the last mission, but it'd be nice if there was more opportunity to use the tractor there. It seemed ramming was the only real option.
4
CPT Anthony Starr
Reviewer's rating profile
2025-01-27
Played on easy with cheats. I normally wouldn't like "fancy" goals like the one in the last mission, but it was well done. Nice little story and nothing confusing with the goals.
5
LCM Rurinix
Reviewer's rating profile
2024-10-22
Fantastic battle! The story was easy to follow. The missions varied. The challenges seemed appropriate for the difficulty setting. And amazing creativity for the success criteria of the final mission (though, I won't lie, I was stumped until I read another review). Truely amazing what this creator made with the limitions of the game's mechanics.
5
LCM Lo Mar
Reviewer's rating profile
2020-09-13
Really enjoyed this. The mission design is generally pretty basic, nothing super new there. And some of the ship orders are a little wonky, particularly caps attacking you. All of that said, the concept was novel and it was well told in the briefings. Tie Fighter is kind of a limited platform and they managed to do something really unique with it. I love that level of creativity, so a solid 5 from me. ;)
5
LC SkyShadow
Reviewer's rating profile
2020-04-20
A thoroughly enjoyable battle. Quite a unique plot compared to the battles that I have seen so far. Though simple, each mission is clearly set out and advances the story nicely.
Ramming the 'Ultimate Shield' in the latter mission brought a smile to my face.
The battle isn't too challenging in terms of difficulty though reaching for those high scores will keep you occupied.
3
MAJ Gustan
Reviewer's rating profile
2020-04-11
Interesting story line. The last mission was particularly fun. Make sure to make good use of your wingmen, particularly in ignoring the invulnerable X-Wing. Last mission also provided some good opportunities to go after large targets. Craft were varied and not real bugs to mention. A fun battle.
5
VA Genie
Reviewer's rating profile
2020-04-04
With the exception of some capital ships chasing you - which personally I don't mind - this is a well-made battle. Highly recommended for a bit of fun and ... ramming. There is a mission whereby you have to destroy the shuttles and transports before they make it home. Normally you can use your wingmen, but if you are chasing high scores, you gotta do it yourself. It was a bit of a stretch at first :) Overall it's a good battle, solid, no major flaws. Giving it a 5.
4
GN Triji Boliv
Reviewer's rating profile
2005-07-18
Now that was cool :) Mildly annoying, but cool. You just have to get your strategy down...the tractor beam helps a lot in Mission 4
4
AD Locke Setzer
Reviewer's rating profile
2001-04-14
It has been quite awhile since I just had so much...fun with a battle. This was really enjoyable... not the most challenging, but if you ask me fun factor is much more important than challenge and this was filled with fun!
3
COL Dan Malaktos
Reviewer's rating profile
2000-05-22
Pretty Good! One downfall was that your wingmen would treat the Revolution(Invincible X-Wing) as a vulnerable fighter. They would stay on him untill you tell them to ignore him Also, the Revolution would treat itself the same way. It would dodge, and so forth. In this respect, I found these missions easy, because I could tell my wingment to go after the objectives while I hit the Revolution a few times. This would cause the Revolution to follow me the whole mission, and using competent flying, I was able to almost ignore the Revolution and complete the mission. Why the 3? It's just fun!
3
LC Freelancer
Reviewer's rating profile
1999-11-28
[Good] The storyline that was thought up is pretty good. The Rebels would still be doing research. [Bad] For the longest time I couldn't do it, because I was flying with collisions off (not sure how THAT happened..), and neither the breifings or the readme file ever mentioned to check for that. [Good] It is different from the usual, because you have to ram the fighter (if collisions are set to ON) in the end of the battle. [Bad] The XW is often loaded with Adv. Mis. This is a bit much, because it is invincible. At most, it should have had standard concussion missiles, NOT advanced. [Good] You had wingmen that weren't rookie-level AI. [Bad] I just didn't get the feeling while flying it that it was "fun". It wasn't a chore, and it wasn't a joy; it was just plain bland. The missions just needed some perking up, perhaps. [Bottom line] An okay to so-so battle that lacks a little in the area of keeping players interested.
4
LT Fieldmarshall
Reviewer's rating profile
1999-08-27
Very good battle. I like that invincible X-Wing thing, but not the best battle I've seen. It has a good plot, and a must fly for EHers.
2025-03-21
Mission 1: Factory /1 Golem has starfighter orders. It is possible to destroy the invincible X-Wing by destroying the factory before it appears. Accidentally spelled incorrectly. **Primary Global goals have trigger errors. **Secondary Global goals have trigger errors.**Bonus Global goals have trigger errors.
Mission 2: All enemy capital ships & Factory 1 Golem have starfighter orders. ATR Claw will crash into the factory and die, as well as the T?D and Missile Boats, due to the starfighter orders bug. Message about escort shuttles appears when the regular shuttles launch. **Primary Global goals have trigger errors.* *Secondary Global goals have trigger errors.
**Bonus Global goals have trigger errors. Issues with mission critical craft arriving due to more than 28 craft existing concurrently.
Mission 3: CRS Republika has starfighter orders. ATR group Claw has orders to disable X-Wing revolution, which is impossible since it is invincible. **Primary Global goals have trigger errors.* *Secondary Global goals have trigger errors.* *Bonus Global goals have trigger errors. ATR group Claw will crash into the Republika due to it having starfighter orders.
Mission 4: CRS Republika will leave instantly if all starfighters are destroyed. Flight Group E'nyut has basic AI**Primary Global goals have trigger errors.**Secondary Global goals have trigger errors.**Bonus Global goals have trigger errors. ISD challenge has starfighter orders. Damaged spelled incorrectly.
2025-03-06
I doubt there's anyway to prevent it, but I was able to crash the Revolution into something in an earlier mission, which kind of ruined the plan reveal in the last mission.
Battle Total: | 210,134 | CM LPhoenix | 2025-03-23 |
---|---|---|---|
Mission 1: | 45,919 | CM LPhoenix | 2025-03-31 |
Mission 2: | 93,898 | CM LPhoenix | 2025-03-31 |
Mission 3: | 68,272 | CM LPhoenix | 2025-03-31 |
Mission 4: | 55,241 | CM LPhoenix | 2025-03-23 |
(of available records)
1 | 210,134 | CM LPhoenix | 2025-03-23 |
2 | 166,554 | CM LPhoenix | 2025-03-31 |
3 | 166,191 | CPT Vanguard88 | 2025-03-21 |
4 | 152,643 | VA Genie | 2020-04-05 |
5 | 146,808 | AD Locke Setzer | 2025-03-28 |
6 | 134,308 | LCM Mason Selrood | 2004-06-14 |
7 | 131,355 | VA Genie | 2020-04-04 |
8 | 128,169 | LC Repulsor | 2014-06-05 |
9 | 122,319 | COL Gytheran | 2025-03-02 |
10 | 120,310 | MAJ KEBLAOMEGA | 2025-03-02 |
This battle has been flown by 307 pilots a total of 352 times.
GN Abel Malik - 2004-12-06
MAJ Aldaric - 2018-06-05
LCM Aleksey Chugunov - 2003-12-16
CPT Alexi Stukov - 2003-01-02
CPT Alimet - 2002-08-07
HA Anahorn Dempsey - 11 times, last on 2021-06-30
GN Andrzej Mezynski - 2002-08-17
COL Angel - 2004-05-30
CPT Anthony Starr - 2 times, last on 2025-03-31
AD Apophis Kuma - 2004-12-25
CPT Atmos Myremod - 2003-04-11
FA Brukhar - 2005-01-29
VA Colo Delste - 2022-04-02
GN Coranel Both - 2 times, last on 2023-09-09
CPT Daar Skeloria - 2003-09-07
MAJ Deleted Member - 2002-09-14
MAJ Devin Taralis - 2003-02-18
COL Dirty Vader - 2004-07-17
LCM Drax Remlinger - 2003-01-04
GN Elwood the Brave - 6 times, last on 2023-09-18
MAJ Evo Sarnok - 2003-12-17
CM Fahrer - 2005-02-26
VA fr0Zen - 2023-09-04
CPT Frenchie6 - 2020-09-10
MAJ Fritz Von Stukart - 2004-09-15
HA Frodo March - 2 times, last on 2014-06-07
VA Genie - 2 times, last on 2020-04-05
AD Gidda - 2002-12-09
GN Gilad Pelleaon - 3 times, last on 2018-06-30
FA Giovanni Palermo - 2009-05-21
GN Golbez Harvey - 2015-06-30
CPT Great Griffin - 2005-03-17
MAJ Gustan - 2020-04-05
COL Gyssler - 2003-01-01
COL Gytheran - 2 times, last on 2025-03-02
LCM Hastour Stiephanec - 2002-08-28
AD Hav Antiel - 2017-04-04
MAJ Hermann - 3 times, last on 2021-03-18
LC Iceman - 2003-03-23
MAJ Jagged Fell III - 2025-03-12
LCM JKast - 2025-03-24
FA John T. Clark - 2016-06-29
CM Kahooli - 2005-04-18
VA Kane Reese - 2002-11-25
MAJ Kazraran - 2022-12-29
MAJ KEBLAOMEGA - 2 times, last on 2025-03-02
MAJ Keiran Laserlight - 2003-07-17
VA Ky Terrak - 2003-06-10
CM LandoRasputin - 2025-03-06
LCM Lo Mar - 2020-09-13
AD Locke Setzer - 2 times, last on 2025-03-28
CM LPhoenix - 2 times, last on 2025-03-31
GN Mark Schueler - 3 times, last on 2020-09-14
LCM Mason Selrood - 2004-06-14
GN Master - 2003-08-10
MAJ Nolij - 2015-06-04
LCM Orrimaarko Reeft - 2003-07-10
HA Pete Mitchell - 3 times, last on 2020-09-12
COL Phalk Sturm - 2002-08-06
FA Phoenix Berkana - 2022-10-19
FA Pickled Yoda - 9 times, last on 2021-10-03
HA Plif - 6 times, last on 2025-03-31
LC Repulsor - 2014-06-05
LCM Rurinix - 2024-10-22
LC Savageaz - 2005-02-14
LC SkyShadow - 2020-04-20
CPT SL8c8 - 2020-04-08
LC Solohan50 - 2025-03-03
LC Spade - 2003-05-27
CPT Syntroth - 2022-10-06
COL TheBlackxRanger - 2 times, last on 2025-03-01
CPT Tiamat - 2004-06-16
CM TK-9780 - 2005-04-20
COL Ulrich Drachen - 2016-06-30
CPT Vanguard88 - 2025-03-21
MAJ VinDoros - 2003-07-24
CPT Viper - 2005-03-25
CPT Von Predator - 2004-07-02
FA Von Reinthaler - 2004-09-09
CPT Voort SaBinring - 2003-11-16
CPT Wap Eal - 2003-02-16
COL Westric Davalorn - 2025-03-10
CPT Witchblade - 2025-03-31
MAJ Wolve Excelsior Berkana - 2022-05-14
COL Wraithdog - 2014-07-02
COL Zeth Durron - 2010-05-24
Required patches ---------------- * none Installation instructions -------------------------- 1] Double click the .EHM file, the EH Battle Launcher will install the battle 2] Check the Misc folder in your TIE95 one for additional material like patches, sounds etc. 3] Press the TIE Fighter button on the EHBL to start the game 4] Create a new pilot and fly the first battle THESE LEVELS ARE NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. Emperor's Hammer Battle Center - http://www.tiecorps.org/battles/ ----------------------------------------------------------------- Original battle submitted by: FL-OPSA/LG EmpReach/Omega-3/SSSD Sov Corrected by Project Phoenix (Jan, 2000) - Battle1.lfd file created - Mission briefings created for all missions - Added cloaked figure during brief for mission 2 - secondary goals - End of mission messages added for mission 3 - Added debriefing questions for all missions - Missions edited with TFW. by FM/CM Killer/Alpha 1-3 (hansonwe@ix.netcom.com) - M4: startpoints of ISDs corrected by VA Wlodek (28/10/2000)
Battle 94: The Ultimate Shield Attention, pilot ! We have some bad news. Earlier today one of our TIE advanceds experienced a malfunction of navigation computer and dropped out of hyperspace near one Rebel research facility. We sent a corvette and three TIE defenders to relieve it, but they were all destroyed by ONE X-Wing. They only could report that their lasers don't have any effect on this X-Wing. We must investigate this matter at once. You have been chosen for this job, good luck ! Mission 1: The first visit T/D Alpha jumps to research station to inspect it and find out what's up with this X-Wing. After destroying several fighters Rebels finally launch an X-Wing that takes no damage from laser cannons, nor from warheads. T/D Alpha then jumps back to report in. Mission 2: Too late It is decided to capture this facility at all costs. Unfortunately, when EH forces arrive, Rebels are already evacuating the station. Because of the invulnerable X-Wing and other hostile craft ATRs can't perform capture operations and all Rebel craft are to be destroyed. However, it seems that the X-Wing has no hyperdrive and can't leave the area alone. Mission 3: Capture him ! Another attempt is made to capture or destroy the invulnerable X-Wing. TIE defenders, missile boats and assault transports attack it. During the mission a CRS arrives to recover their new technology. She must be destroyed ! Mission 4: The final encounter (?) Our scientists have found out that this new shield isn't invulnerable at all. It can't resist a normal deflector shield. Now T/D Alpha must try to ram it or use a tractor beam and let it crash into a capital ship. In the end of last mission a Strike Cruiser, belonging to an unknown race, arrives and communicates with Rebels. It appears that they have invented this shield technology but they couldn't design a shield generator small enough to use it on starfighters. Rebels offered their help and they made a deal. Rebels could install the new generator on an X-Wing but they had to remove hyperdrive. The operation went well until the accident with Imperial T/A. The Strike Cruiser arrived to receive their modified shield generator, but only to realize that everything was destroyed. They didn't trust rebels fully before and now they must really hate them. Anyway, Imperial intelligence now has something more to work on. Medal for completing this battle: Medal of Invulnerability created by: FL/BG Undo/Hammer-3-1/ISD Rel {Cavalier} [IWATS] [MoT]