Best realistic plotline of 2001
Even with the bugs, I really enjoyed the story and missions in this battle.
This battle had 2 of the most frustrating missions I've every flown in the TIE Corps. Which is a shame, because the other 3 missions in this battle are overall pretty good. I was liking flying the non-shielded TIEs for a while, but then shields get added in Missions 4 & 5. There was quite a bit of action and dogfighting that was very well done throughout the entire campaign. This battle would have scored a 4 out of 5 if it weren't for missions 3 and 5. Mission 3 had you flying an unshielded T/I with a lot of AI backup vs many capital ships and installations. The mission goes fine until a Rebel A/FRG shows up. Due to a targeting bug, your friendly ISD rarely hits the A/FRG, meaning your AI backup has to destroy the A/FRG or you have to get lucky and the A/FRG turns at the right angle to be hit by the ISD. I needed both to happen in order to pass this extremely frustrating mission.
The other badly designed, very long mission was mission 5, where you have to fight a Rebel fleet. Once again, an A/FRG is part of the fleet, but this time you have shielded T/Is to help you out in your own shielded T/I. It led to a very tense moment where your ISD almost gets destroyed, but we destroyed the A/FRG in the nick of time. That moment was great! A SSD shows up to assist you which seems and it seems like the battle is starting to wrap up, just need to destroy the fighters and two remaining capital ships. But once you destroy all of the fighters, ALL of you AI backup just heads home, leaving you in a shielded T/I to destroy a M/CRV and a ESC. This is not an impossible task, but a very long and arduous process of fire a few shots, then dodging, then firing again. These two missions ruined a lot of fun I had for this set of missions.
Really enjoyed these series of missions - well designed and fun - some good skills to hone in a unshielded craft, which can be tricky - the only thing I was a little disappointed about was after the final mission, there is no end of battle celebration...the battle just, well ends....that minor disappointment aside, great stuff - would I fly again, you bet!
Very good battle with lots of back story taking you back from before A New Hope until after Return of the Jedi. The five missions go by fast. Actually, it has the potential of being extended with additional battles.
I played on Easy with cheats. I feel like I should like this battle more than I did, but I'm not sure why. The plotline is solid enough, but the missions all feel very similar and you have to fly unshielded TIEs more than once and you almost never have any missiles in these missions. When you have to kill capital ships, that's pretty brutal.
This battle has an excellent plotline. Brilliantly developed and the texts in the briefings both pre and post mission, are thoroughly curated. The story as I said before, is a mix of canon and non-canon. It didn't bother me at all, it seemed like an excellent story of the Endor's defeat. Now to the flying, you will have to endure sitting in those unshielded space coffins throughout the campaign. No shields, player, no shields at all. And the worst thing of it all is the last mission. T/Bs are scrambled to sink an ESC and instead they go dogfighting A-Ws and X-Ws?!. Huge flaw, and it worsens when a SSD comes to aid and just stands there, completely idle, meaning that you, in your tiny mosquito interceptor, only on lasers and absolutely no warheads, have to bring down a list of capships: an A/FRG, a ESC and a sneaky M/CRV that may eventually jump to hyper space and leave you biting the joystick, and wondering if you can afford to throw a good hour of your life in the garbage.
I found this battle very enjoyable. It's quite a ride down the memory lane both when it comes to Immortal's history as well as flying unshielded oldies. Regarding comment that it's mixing canon and non-canon story, we have to remember that every Lucas Arts game is now considered non-canon as well. It's just a compromise of making our own story I guess. Nevertheless, the missions are quite challenging and I quite much loved them.There is one small issue in the last mission that is already reported in as a bug. The TIE-Bombers are ingoring the Escort Carrier. I thought the SSD would shoot it down as it arrives relatively close but it was not the case either. Eventually I had to take it down myself. Still a battle worth of flying!
I don't like it when mission creators insert classic Star Wars ships, characters, and events into their custom missions. For me, that puts their choices up against everything I know about the canon. For example, T/Is weren't flying around before Vader captured the Tantive IV, and there weren't shielded T/Is at that time. The missions themselves were OK (although I wonder why they sent T/Is to take out cap ships), but the inclusion of classic SW ships nearly ruined it for me.
I really enjoyed the story for this battle. It was a nice attempt, and I really enjoyed the little novelizations in each of the debriefs. There are some things in the story that are stretchy and implausible, but overall I found it a good story well executed. Mission design was pretty basic, but it didn't take away at all from the experience.
It's a nicely woven story, that sits side by side with the events that unfold in the Star Wars movies. Briefing and debriefing were good. It's more of a 4.5 than a 5, but it's one of the few positive experiences I ever had flying a custom mission in XWA. For starters, I never felt lost in it. Secondly, it was an excellent experience flying the T/F, T/I and T/B for a change, while feeling the true power of the Empire during the missions. Overwhelming power.
This battle has not invented anything. What it did do though, is take all the basics and do them right. No over-indulging. There was one nitpick, in the last mission, the ESC (forgot its name), for some reason, I had to gun down myself solo. None of the fighters engaged it and even the SSD that arrived to 'assist' did not fire a single shot at it (not sure why, would have to check the mission in an editor).
Although it was interesting to follow the story, I must say that fighting such capships while the SSD is here idling is really UNrealistic. Fortunately I found a quite stupid way to make the ssd fire at ESC and CRV : draw the XWs he targets around the capships :p. Anyway I liked piloting with old fighters, very refreshing compared to T/Ds
You know whats not fun? Takin out an ESC and a M/CRV by yourself while your superstar destroyer hovers above you doing nothing. Stuff liek this ruined this battle, no matter how 'realistic' the plot was
Although an enjoyable battle to fly (at certain points), I was most unhappy with the second mission. The ISD Devestator did not have the aid of another ISD and a Interdictor when chasing the Tanitve IV. The Tantive IV would not need an Interdictor to pull it out of hypersapce because Princess Leia wanted to pick up Obi-wan, so she had to stop over Tatooine, nor would the Devestator need to have an Interdictor keep the Tantive IV from jumping into hyperspace because Tatooine's own gravity shadow would prevent such a jump. I find the lack of continuity disturbing.
I don't give 5's lightly. This battle was one of the best I have ever seen. I like it's realism to ROTJ. I hope that these creators create some other history battles like for the SSD avenger or the soverign.
Well, this battle was good, apart from the fact that it often places the player solo against a cap ship (or more in the last mission). A problem in mission 3 has been mentioned before: the Immortal shoots below the A/FRG. This is nasty as I had several occasions where the A/FRG single-handedly destroyed the Immortal. Maybe having the Immortal target a different component of the A/FRG would help. A few touches here and there and some balancing would definately help.
Wonderful! I loved this battle. Good work, RW!
Yay ! really nice battle ! insanely hard sometime, but fun...
Very nice battle, the good old fighters were a welcome sight and the debriefing were actually something worth reading. Only thing I didn't like was that certain parts were if not, almost immpossibly hard on a higher level setting with your wingmen being obliterated in their unshielded craft. Anyway I still enjoyed it immensly.
Totaly cool mission that was very fun to play Would be nice for a history of the imortal series me thinks as this is a must play battle for Star wars fans Well done do some more :)
This battle was great! The history leson was good and the debrefings and missions were realy intersting. I only gave this a 4 because the last 2 or 3 missions were completly insane! Putting an unshielded fighter against an A/FRG is unfair! And for some reason I couldn't destroy any components on enemy cap ships ie. Shield Gens. and turbo lasers, So I had to come up from behind and blow out the engines till the ships were destroyed or let the Imortal try to take them on!
very nice mission! the "debriefings" were also great.
Whoever made this battles needs his head examined! Why would you put a pilot in an unshielded craft!? Because it is a lot of fun. A lot of research went into this mission to make it historically accurate, and the debriefings worked well. It is not easy, but it is definitely worth it.
A good battle! I forgot how hard it is to be in a unsheilded craft in XWA... The only reason I didn't give it 5 is because in the mission where a rebel A/FRG hypers in, the ISD targets below the actual ship. This isn't a problem with the mission, just XWA itself, but it makes it very difficult to take out a A/FRG in a unsheilded T/I.
Great historical Reconstruction of ISD Immortal Story. A bit hard sometimes because you fly old crafts
How about making a battle everyone can play, not just the elite
Yeah, this was pretty challenging, but unfortunately it often forces the player to solo enemy capships -- not at all a good thing in XWA. In two missions an A/FRG tears up the Immortal (?) and in the last mission the SSD seemed to do jack diddly against the remaining enemy capships (!). Adjust/rebalance those parts and I'll give it a 4.
Exciting Battle but a lot too hard so only 2 points.
This battle has a great story. The briefings and debriefings were excellent. Unfortunately, mission 3 ruined it for me. Being penalized for losing your wingmen, having any capital ship or station kills stolen by the Immortal, intelligence of the Immortal and A/FRG J'Ther is way out of balance. The J'Ther's Ace AI let's it waste everything, while the Immortal with Officer AI can't hit the broadside of a barn. Much weeping and gnashing of teeth on account of that.
On all missions, your unshielded T/B and T/I wingmen are given the role of strike craft so you experience a large point penalty every time they die, and die they do being unshielded and trying to take on capitol ships.
Mission 5: Win briefing has a typo where the line reads:
"My crew and pilots deserve all the work" when it should be either praise or credit based on the context of the conversation
Mission 1: No commander briefing in addition to the animated one.
Mission 2: No commander briefing in addition to the animated one.
Mission 3: The ISD Immortal and A/FRG J'ther have trouble hitting each other, especially broadside. This is particularly true of the ISD. No failed mission hints are present. TIE Interceptors and Fighters have poor orders: they attack capital ships as well as enemy starfighters.
Mission 4: On Easy difficulty the presence of an invulnerable TIE Advanced breaks immersion and is unnecessary given the numbers of friendly craft. TIE Interceptors and Fighters have poor orders: they attack capital ships as well as enemy starfighters.
Mission 5: Rebel R-41s do not arrive on Easy because the FG they are set to arrive after does not appear on Easy difficulty. TIE Bomber Falcon (Global Group 1-4) do not have any orders correctly set and thus remain stationary upon arrival. SSD Avenger does not attack the Rebel M/CRV H'vert or ESC Pocket because of a mistake in its orders (the link targets box should have been left unticked). TIE Interceptors and Fighters have poor orders: they attack capital ships as well as enemy starfighters. TIE Bomber groups Falcon (Global Group 1-3) do not attack all three Rebel starships. ISD Immortal does not attack the Rebel M/CRV or ESC, and has trouble hitting the Assault Frigate. On Easy difficulty the M/CRV H'vert hypers out when damaged, making it almost impossible to destroy, this is also not what its orders set in ALLiED suggest it should do.
Last mission: your T/Bs fly home when there's still an enemy ESC flying about, and there's radio msgs about conversation between immortal and the (not yet arrived) Avenger.
|Battle Total:||64,627||COL Mordred|
|Mission 1:||3,696||LC Tygra Shadowclaw|
|Mission 2:||11,105||COL Mordred|
|Mission 3:||20,171||COL Mordred|
|Mission 4:||23,915||COL Mordred|
|Mission 5:||7,635||LC Rando||2018-08-31|
(of available records)
|1||32,561||LCM Marek Ny`Irfa||2020-10-08|
|3||22,609||LC Tygra Shadowclaw||2003-08-29|
|4||20,509||LCM Josef Hassan||2004-12-10|
|5||19,365||COL Dirty Vader||2004-07-09|
|8||15,564||LT Ty Seerlan||2022-12-13|
This battle has been flown by 421 pilots a total of 437 times.
MAJ Ace Fighter - 2003-11-02
CPT Alimet - 2003-04-16
HA Anahorn Dempsey - 6 times, last on 2014-12-23
LC andr3 - 2021-10-16
CM Andrelious J. Inahj - 2004-08-30
COL Andrijas - 2004-08-08
COL Archangel - 2003-06-20
CPT Ard Royber - 2009-08-25
MAJ Artyis - 2002-11-18
CM Asen Starlancer - 2022-11-30
LCM Beignet - 2003-11-07
COL Benjamin Jahou Morgan - 2004-08-01
LCM Big Daddy - 2003-03-20
CM Billy Taldrya - 2003-05-15
CM Bonzo - 2002-08-22
GN Brian - 2004-08-19
LCM Brunon von Doom - 2003-04-16
CM Cabbel - 2002-09-11
LT Calista FairBright - 2003-11-16
LT Cauldron Hawke - 2004-06-18
LC Chris Cox - 2003-05-02
LT Cole Archer - 2004-07-24
SL Condar Freed - 2004-07-11
COL CrimsonFury - 2003-08-18
LT Damon Spears - 2003-01-09
LCM Dargor - 2004-07-17
CM DarkSith_99 - 2018-08-30
COL Davi Anthol - 2002-09-01
MAJ Deleted Member - 2003-02-18
CM Dierdre Varn - 2003-06-06
COL Dirty Vader - 2004-07-09
LC Dolsar Saris - 2004-08-06
CPT Draiff Stryker - 2003-08-01
LCM Drake - 2004-08-08
GN Dunta Polo - 2009-08-19
GN Earnim Branet - 2004-07-21
LT Egzekutor - 2003-08-27
LT Eifel - 2004-11-09
LCM Eightguy - 2003-10-08
GN Elwood the Brave - 3 times, last on 2015-08-20
CM Epicedion - 2020-09-19
MAJ Eugene - 2003-01-27
MAJ Evo Sarnok - 2003-03-28
GN Exar Kit - 2002-11-19
CM Fahrer - 2004-12-13
CM Falcon - 2003-01-29
CPT Fallien Skull - 2003-04-15
MAJ Frankie - 2003-03-26
CPT Frenchie6 - 2020-09-15
RA Genie - 2 times, last on 2022-12-14
FA Giovanni Palermo - 2004-09-08
LC Girth Snail - 2002-09-17
CM Gistenjunge - 2009-09-30
MAJ Granite - 2005-05-18
LCM Gregor MacDonald - 2003-10-16
CPT Grimlock - 2003-01-23
LC Gytheran - 2022-12-01
AD Hav Antiel - 2020-09-25
MAJ Hermann - 2 times, last on 2020-09-11
FA Howlader - 2009-10-24
LT Illandian Hunt - 2003-04-06
COL Ixion Deathbringer - 2004-08-18
LCM Jagged Fell III - 2023-10-12
CM Jamiek - 2003-08-10
CM Jan Schneider - 2003-01-10
GN Jarek La’an - 2003-05-26
CPT Jaster Sadista - 2003-08-04
COL Jer Stryker - 2003-01-07
MAJ JetMech - 2021-08-29
COL Joey C - 2003-01-06
LCM Josef Hassan - 2004-12-10
COL Justin - 2002-12-12
CM Kakihara - 2003-05-18
LC Kayle Bayron - 2005-02-08
MAJ Kazraran - 2022-12-11
MAJ KEBLAOMEGA - 2021-12-12
MAJ Keiran Laserlight - 2003-05-13
SL Ketan-Shej - 2003-03-19
LT Korbane Ashoka - 2002-09-06
LT Lance Menu - 2003-04-08
LCM Lazyleesblood - 2003-06-19
COL Lenvik - 2003-08-08
LCM Lo Mar - 2020-09-17
LCM Marek Ny`Irfa - 2020-10-08
CM Matthew Weeks - 2004-08-04
LT Maxwell - 2003-06-03
Mayk Wolverine - 2002-08-08
COL Mini Minkus - 2003-12-17
COL Mosh - 2002-11-16
LCM Naar Treib - 2003-05-13
LT Nick Beauchamp - 2003-10-22
CM Nova Discordia - 2022-11-26
HA Pete Mitchell - 2 times, last on 2020-09-13
COL Phalk Sturm - 2020-10-29
COL Phantom - 2003-01-15
LCM Pi Stryker - 2003-05-06
MAJ Picard - 2002-11-16
FA Pickled Yoda - 2 times, last on 2020-09-05
HA Plif - 2016-06-29
MAJ Praetorian - 2003-01-27
CPT Psyko Prefect - 2003-07-10
GN Rancorous - 2 times, last on 2009-05-11
LC Rando - 2 times, last on 2020-09-05
CPT Red Fox - 2002-11-18
VA Rejili Holthaus - 2004-11-27
LCM Rem Somnos - 2003-07-23
MAJ RichyV - 2009-09-17
CPT Rogue - 2003-08-31
MAJ Ryan Chi'Cath - 2003-06-26
LCM Sam Booker - 2003-01-10
LC Savageaz - 2004-06-05
LC Scuslem - 2012-01-14
COL Shae Kitane - 2002-12-17
LCM Shark - 2004-07-24
LT Sniper - 2004-07-19
LC Solohan50 - 2 times, last on 2022-11-23
VA Starrett - 2002-09-06
CM Steve Sunrider - 2003-04-18
LT Swerg - 2003-06-22
MAJ TheBlackxRanger - 2 times, last on 2023-09-09
LT Thomas Kenobi - 2002-11-24
LCM Thomas O'deevs - 2004-08-07
CM Thomas Solo - 2003-01-06
LC Thorn - 2002-08-27
CPT TK-6686 - 2002-09-01
LCM TK-8148 - 2002-08-07
CM TK-9780 - 2002-08-25
COL Todbringer - 2003-05-23
LC Tolbr - 2003-09-13
LCM Tom O'deevs - 2010-04-30
GN Triji Boliv - 2 times, last on 2022-12-15
MAJ Tuba - 2010-08-30
LT Ty Seerlan - 2022-12-13
LC Tygra Shadowclaw - 2003-08-29
CPT Ulath - 2003-03-18
LCM Vissan - 2003-03-12
COL Vladet Xavier - 2003-02-02
CPT Voort SaBinring - 2004-07-11
COL Wes Janson - 2003-01-29
LC Westric Davalorn - 2022-12-02
CM Wodi Untok - 2020-09-05
CPT Wolve Excelsior Berkana - 2023-01-01
CM Xanatos Screed - 2003-02-01
CPT Xander Drax - 2002-09-04
LCM Yilana - 2002-12-27
LT Zacarias - 2003-06-17
SL Zekk Terrik - 2003-07-21
Title: The History of the ISD Immortal Missions: 5 Medal: N/A Game Platform: X-Wing Alliance Author:FL/CM RogueWing/Ghost 2-1/Wing XI/ISD Immortal (firstname.lastname@example.org) Installation Instructions: 1] Double click the .EHM file, the EH Battle Launcher will install the battle. 2] Check the Misc folder in your XWA for additional material like patches, emails or sounds. 3] In EHBL, create a new "EH Pilot" in the Game Menu (Check "Prepare for EH Battle"). 4] Press the X-Wing Alliance button to start XWA and fly the battle. Description: All effort has been made to make this mission as historically accurate as possible. That means that several missions will require you to fly and unshielded Tie Fighter in the missions. As a result, you should gain an appreciation of how the early fighter pilots flew their missions. Mission 1-While Lord Vader is meeting with the Emperor, you must patrol the area around the secret shipyard and make sure no one stumbles across it. Mission2-The Immortal has joined up with the ISD Devastator to capture a corvette carrying stolen plans aboard it. While the Devastator makes the capture, Immortal pilots will fly against any reinforcements. Mission3- Lord Vader has dispatched the Immortal to the planet of Toprawa to make an example of the rebel sympathizers there. You must reduce the planet to rubble. Mission4-When the Immortal is called to Endor, its hyperdrive is sabotaged. Be prepared for an enemy attack. Mission 5-The cripppled Immortal is creeping through rebel space on its sublight engines. Fly cover around it and make sure the enemy doesn't find it. THIS LEVEL IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS ENTERTAINMENT COMPANY. ELEMENTS TM & (c) LUCASARTS ENTERTAINMENT COMPANY. FL/CM RogueWing/Ghost 2-1/Wing XI/ISD Immortal (email@example.com) ----------------------------------------------------- Corrections: All Missions: -Difficulty levels added Mission 5: -New orders and waypoints for SSD Avenger VA Troutrooper